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"We've essentially created Photoshop," Vonderhaar said while describing the new emblem editor. You'll be able to copy, paste, flip, move, rotate, and scale emblems. The editor also supports 32 different layers, meaning creations can be especially elaborate. Add in RGB color mixing and transparency effects, and there's almost no limit to what you can create in the emblem editor--so long as you dedicate the time.
With so many challenges and unlockables, Black Ops 2 places a greater emphasis on player identity than ever before. And because of the overwhelming amount of content unlocked during a 55 level run, it would be devastating to have to lose it all when hitting the "Prestige" button. Instead, players that choose to go back down to level 1 will lose access to later-level abilities, but no challenge progress will be reset. Weapon XP will remain intact, as well. So once you unlock a weapon again during your Prestige run, the game will acknowledge all the time you've spent on it.
Going Prestige will give players perks more significant than a shiny new icon. Not only will new Prestige challenges open up, but you'll also get a "Prestige unlock token," which lets you unlock an item permanently and ignore the level gate. That should make subsequent playthroughs a bit more manageable. In addition, you'll have the choice between three different perks: an extra create-a-class slot (up to a maximum of 5), a refund of all unlock tokens (letting you re-spec your character), and the ability to completely reset your stats. It will totally wipe out your entire record, for anyone that wants to wipe their slate clean. "Keep your little brother away from this button," Vonderhaar joked.
Should you make your way all the way to the 10th level of Prestige, you'll have reached the endgame. Everything the game has to offer will be unlocked, even for challenges that were not completed. Of course, if you've devoted hundreds of hours into playing the game, perhaps no other reward would suffice.