Zeschuk leaves Star Wars: The Old Republic dev (Updated)
A rumor has started circulating that BioWare doc Greg Zeschuk has left the Austin studio responsible for the struggling Star Wars: The Old Republic MMO to move back to Edmonton and spend more time with his family.
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John Keefer posted a new article, Rumor: Zeschuk leaves Star Wars: The Old Republic dev.
A rumor has started circulating that BioWare doc Greg Zeschuk has left the Austin studio responsible for the struggling Star Wars: The Old Republic MMO to move back to Edmonton and spend more time with his family.-
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They had the makings of a mighty, independent studio like Valve and Epic. Their decision to be bought by Elevation partners (which then included the current CEO of EA... funny how that all worked out) and then Elevation selling them to EA looks like the beginning of the end. Looking back it seems to me that even EA hasn't been the same since they bough Bioware/Pandemic from Elevation Partners and the Elevation Partners CEO moved into be EA CEO, John Riccitiello.
Or course the hubris of trying to develop a Star Wars MMO (let alone one based on an original Xbox franchise) is what will ultimately do in Bioware as an entity inside EA, I believe. One Doc leaving is only the tip of the iceberg I believe.
If EA thinks the Bioware brand is tarnished and they rebrand the Austin studio, its only a matter of time before Bioware as an entity disappears inside EA.
Of course I could be wrong and Doc Greg probably left because its so FREAKING HOT here in TX and as a Canadian he just couldn't handle it .
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Nah, Lucas still plans on the 3D versions last I knew. There'll probably be another cartoon at some point I would guess and maybe even that TV show at some point. Spaced out enough and he could make it last for a while yet. He says he's done with stuff and stepping away but look what he did to movies he was done with before.
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I think hope three things will happen - The Clone Wars cartoon will carry a new generation for about 2-3 more years, The 3D re-release will stretch that out to 5-7 years. At about 10 years someone will do another remaster effort and present the Original trilogy because as much as Lucas abuses the films by making them ILM tech research project and demos at some point the value of releasing the Originals remastered will outweigh the value of yet another release with another pixel changed.
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I haven't played this, but based on what I've heard about it, it sounds like it's a decent game that might have done better had it come out 2-4 years ago when people still weren't quite burned out on WoW-style MMOs. I played WoW for a solid 5 years and enjoyed it, but after my time with it I think I'm pretty much done with that kind of gaming for a long time, if not for the rest of my life.
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The biggest problem I have right now is that it doesn't look like EA is interested in adding enough polish to make it worth a second look beyond the F2P relaunch. They fluffed the features for the launch (it was basically short of 3-6 months more work) and I've not seen anything to suggest they aren't going to drop the ball for the relaunch.
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I think the new changes were wise. Now the dedicated player base has perks to keep them playing, which will give the developers a steady flow of revenue for profit and for further development. And, frankly, since most of the players were probably casual anyway, now the fear of being tied down to a subscription won't deter them. But I don't think this will be enough to save the game :-/ The project was too large to only be sustained by a small, dedicated player base. They've already had to downsize the development team.