Controllers 'unsupported' in Mass Effect 3 PC
BioWare's community manager Chris Priestly has officially put a stake to the heart of hopes that Mass Effect 3 will be the first game in the series to support game controllers on PC.
If you'll be playing Mass Effect 3 on PC, you'd better be comfortable with a mouse and keyboard. BioWare community manager Chris Priestly responded to requests on the company's forums with a definitive no to official support for game controllers, though he notes they might work anyway.
"The PC version does not support controllers," Priestly said (via Eurogamer). "They may or may not work, but they are unsupported by the game."
On the bright side, if you're planning on playing Mass Effect 3 on the PC, it's probably because you played the first two games on the platform as well. Neither officially supported controllers, so this won't be much of a change for you. If you're a newcomer thinking about jumping into the PC version for the first time, a demo hit Origin yesterday. You can try it out, if your PC has the required juice, to test the M/KB controls yourself.
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Steve Watts posted a new article, Controllers 'unsupported' in Mass Effect 3 PC.
BioWare's community manager Chris Priestly has officially put a stake to the heart of hopes that Mass Effect 3 will be the first game in the series to support game controllers on PC.-
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oh, but there is http://mod.gib.me/masseffect2/saveedit_rev25.zip
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The gameplay UI is totally different, not just the cues. There's no radial wheel on PC and there's a hotkey bar and such. I said yesterday I still don't see why they couldn't have included both in any of the games. The 360 one already exists, just enable it when a gamepad is recognized, must be too hard for them to support both?
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It's one thing to make a few additions to the PC version, but to have two separate interfaces running in parallel on one platform? Yeah that sounds non-trivial.
You can also see exactly where there were UI redesigns on the PC and where there were not. Dialog prompts for example are PC scale, main menus are all console 10 foot interface, options menu is for some reason under "extras" and "back" applies changes etc. Bioware wanted to spend some money on the PC UI but not a lot.-
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I dunno man, maybe the Bethesda solution is the best one. They have the console interface there for the dudes who want to play on their couches then they allow mods and make the community release a genuinely top to bottom PC UI mod and in the end everyone is happy. It still feels like work a developer should do but six months after release an Elder Scrolls or Fallout game is a significantly more complete PC title than an ME game, so. vOv
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The only reason Mass Effect has some PC UI stuffs is because Demiurge did what they could to make ME1 not feel like a crappy port when it came out the next year. When Bioware handled the PC version of ME2 thenselves they had no choice but to continue what that other team started for consistencies sake. Could have been a different story if Bioware did a lazy port job themselves at the time.
These games aren't nearly as moddable as Bethesda's, so I don't think that scenario you mention would have panned out. I think the gamepad "patches" are just .ini edits for the most part, re-enabling what's still there. It's not like they have the sdk and access to everything.
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I don't like EA. EA is an avowed faggot. But.
Bioware wanted to get bought out man. They got bought out by Elevation Partners because the good doctors couldn't be fucked to run their own company, much like the heads of other PC studios. They wanted to make these kinds of games too. They want to make popular mainstream games that show up on the covers of game informer magazine and get talked about in the same circles where Call of Duty is a masterpiece.
Have you considered that it is Bioware who are the faggots - that they were the faggots ALL ALONG?
DUN DUN DUN
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From GAF: http://i.imgur.com/bB7qq.png
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If Rocksteady can make their Batman games seamlessly switch between input devices (on the fly no less) then Bioware doesn't have an excuse. A big game like Mass Effect 3 should have native support for gamepads especially since the Xbox 360 version is probably the lead SKU. I would think that Bioware is a competent enough developer to be able to carry that work over and essentially drop it in at this point.
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Lots of games do this, but A. ME is a very different game in terms of the demands put on the player's input and B. ME actually gets a custom UI and lots of hard work put in to make it *NOT* just look like they dropped it onto PC from the console version, something a large part of the PC community demands.
I'm not saying they couldn't do it, but it's kinda shitty that we bitch when companies just give us the console UI with keys instead of buttons, and now we're bitching about them not doing that.
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Man this is so stupid seriously, i played the first mass effect on pc using my 360 controller and it was perfect.
Anyway you dont need to have a different menu layout for the controller, just let me use the right joystick as the mouse and everything's good.
I played a couple of rpgs (witcher, risen, divinity 2) with my gamepad that didn't support game controller and it never was difficult to navigate the menus with the joystick.
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Well, texture resolution, depth of field, draw distance, and AA is very noticible between 1080p and 720p - not to mention 30FPS with minum of 5 vs. 45-60 with VSYNC.
At 70" and 8 feet away (THX like experience) it makes all the difference
Again, why all the HATE for PC players? Why can't we play how we like - an open and amazing platform that will rival for $1000 today what the 2013/4 XBXO720 can do.
I love having a choice of Kb/M or Flight Stick or GamePad.
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YOu know, some of us really enjoy our slick PC's/HTPC high end gaming hooked to our TV, HDMI, 7.1 sound, and Enourmous TV. While I agree battlefield works best with mouse and keyboard (and other twitch games) some RPG like Skyrim or ME1/2/3 works great with controller relaxing in couch.
PC is about flexibility. PC today for $1000 gives you an experience (look at BF3) that may be unmatched even by next console generation.
Give us the choice (ala Skyrim, Deus Ex, Batman, Bioshock 2, Bastion, etc) which we want..... let us decide.
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