Mass Effect 3 voice over director reveals IVM system
Mass Effect 3's voice over director Caroline Livingstone explained in the latest episode of BioWare Pulse: "It'd be impossible to have every actor in the booth recording this 40,000 line game."
The Mass Effect franchise can never do "an Uncharted," having all the actors performing together in a single area. Why? "We can never do that," Mass Effect 3's voice over director Caroline Livingstone explained in the latest episode of BioWare Pulse. "It'd be impossible to have every actor in the booth recording this 40,000 line game."
To get around that, Livingstone describes a few of the tools that they've used to help actors work together virtually. One of the tools employed is the "IVM" -- the "intensity volume matrix." Essentially, it tells actors and writers how lines should be said.
Mass Effect 3 will be available on PC, PS3, and Xbox 360 on March 6th.
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Andrew Yoon posted a new article, Mass Effect 3 voice over director reveals IVM system.
Mass Effect 3's voice over director Caroline Livingstone explained in the latest episode of BioWare Pulse: "It'd be impossible to have every actor in the booth recording this 40,000 line game."-
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if you like ME2, it's well worth $10, one of the most spectacular missions...play it after you beat the main story, it makes for a really satisfying epilogue with Liara...you can technically play it anytime after the Horizon mission, and it does give you a bunch of resources (which means less planet scanning) as well as a way to respec your squadmates, which is handy...but storywise it works best after the main game
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