Rumor: Battlefield 2143 teased
Battlefield 3's new Back to Karkand map pack may drop a hint of a sequel to Battlefield 2142.
DICE may be dropping hints of a new project in its recently released Battlefield 3 Back to Karkand downloadable content. A number stamped on the side of a building in the "Wake Island" map suggests that a sequel to Battlefield 2142 is on the way.
"2143" has been plastered on the wall of the map, which would be one heck of a coincidence. BF3 Blog points out that this is similar to when DICE used Battlefield 2 map packs to drop hints of 2142 before it was announced. If history is repeating itself, this could be a tease for an impending sequel.
Then again, it could've been put there as a larf. "We love our fans attention to detail and hunger for more Battlefield but there is no news on this front," an EA representative told us, before cheekily adding "isn’t there some big MMO coming out this week?"
[Image courtesy of BF3 Blog.]
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Steve Watts posted a new article, Rumor: Battlefield 2143 teased.
Battlefield 3's new Back to Karkand map pack may drop a hint of a sequel to Battlefield 2142.-
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Fuuuuuuuuck yes. I had one of the best rounds ever in a successful Titan defense. They had our shields down first, but that meant that they stopped caring about the missile launchers to try and get at our core. I spend most of the round tossing grenades down the hallway and shooting anyone who somehow managed to get into the hallways. It was legendary!
http://www.apathymachine.com/gallery/d/466-2/ohyeah.png
http://www.apathymachine.com/gallery/d/463-2/winnar.png
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Given how much their fanbase is buying up the 0 day DLC and how 2142 was such a hack, it's safe to assume they'll do it again.
2142 was essentially a mod with little to no actual changes to the game. The one big change, Titans, were glitchy and they fixed them by making it so they simply couldn't move. Which completely defeats the purpose of them in the first place.-
Wat?
2142 had a shitload of new additions. And the titans were glitchy for only a short time before they were patched up properly... parking them was a server-side decision most mods used in the interim. Every map I played with moving titans was spectacular, and I may have fallen off a total of 4 times ever... and those were because I was propped up on the outside ledge shufflin around waiting for boarders. -
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