Looking At Half-Life v1.1.0.0

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Gamers Orb has a look at the Half-Life patch that just came out. The very beginning of the article opens up with stating that the patch lowered the writers ping from 170ms to 140ms. I kinda quit reading after that. :) I figured I would share my experience with the new patch as well. I have mixed feelings about it. The bugs (no footsteps on linux servers, warping players etc) were a bit irritating but after playing for a while I've decided it's a step in the right direction. The overall experience was improved and it looks like some solid groundwork for a new network code. It reminds me quite a bit of the early QuakeWorld versions which were pretty nasty bug wise, but by the time the 2.0's rolled around it became very solid. Looking at the poll results on the right you guys agree to disagree. It's a mixed bag. This thread from yesterday goes over just about all the bugs people have run into. Oh yeah, and I'm a newly found Counter-Strike addict. Help!

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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