Rumour: APB Bought for $2.4 Million by K2 Network

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While rumours have been swirling about APB being bought by one company or another since developer Realtime Worlds folded, GamesIndustry.biz is confident in its sources saying that the cops vs. robbers MMORPG has been bought by K2 Network, owner of the free-to-play MMO publisher GamersFirst.

The site's sources claim that K2 has paid around £1.5 million (roughly $2.4 million US) for APB and that it could be back up and running before the end of the year. Supposedly, the purchase will be officially announced in the coming week.

Realtime Worlds' administrator already managed to sell the Scottish developer's "3D social gaming experience" Project: MyWorld and had been seeking a buyer for APB. While it initially vowed APB would continue to run, the MMO shut down in September.

Hope came in October when "patch notes" appeared in the patcher saying "It's looking like there might be light at the end of the tunnel for APB. The end of the administration process is apparently close and there appears to be a buyer for the game."

GamersFirst declined to comment on the rumour to GamesIndustry.

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From The Chatty
  • reply
    November 11, 2010 10:13 AM

    I have some dog shit for sale and I'd be happy to let it go for only half of what they paid for APB.

    • reply
      November 11, 2010 10:14 AM

      Maybe this will be considered trolling. I dont know. But that game was total garbage. I cant believe anyone would buy it, especially for that much money.

      • reply
        November 11, 2010 10:50 AM

        it's true... and yes the game 'shouldn't' have sucked... it had some great tech behind it and some great high concepts... it just wasn't fun to play...at all...

        with the right team and say 6 months of work...maybe it could live up to it's potential. I can only hope... I was once upon a time very excited about this game.

        • reply
          November 11, 2010 12:39 PM

          I think a lot of people were, me included. Fortunately I got to see how boring it was in beta.

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