Blizzard Sues Three StarCraft 2 Hackers
The lawsuit, filed last week in Los Angeles U.S. District Court, accuses the three programmers of "creating and selling hacks for StarCraft 2 in violation of the end-user license agreement, Battle.net terms of use, and copyright law." The suit also sites "multiple counts of copyright infringement and is demanding damages and disgorgement of any profits reaped by the distribution and sale of the hacks," as well as asserting that the actions of the three defendants encouraged others to infringe on the copyrights.
Two Canadian programmers going by the aliases 'Permaphrost,' and 'Cranix,' and a third programmer, 'Linuxawesome,' from Peru are the suit's primary targets. The location of the alleged hackers might create some interesting jurisdictional issues for the lawsuit, given that StarCraft 2's EULA states that disputes would be handled by a Los Angeles County court.
According to the filing:
The harm to Blizzard from Defendants' conduct is immediate, massive and irreparable. By distributing the Hacks to the public, Defendants cause serious harm to the value of StarCraft 2.Among other things, Defendants irreparably harm the ability of Blizzard's legitimate customers (i.e. those who purchase and use unmodified games) to enjoy and participate in the competitive online experience.
That, in turn, causes users to grow dissatisfied with the game, lose interest in the game, and communicate that dissatisfaction, thereby resulting in lost sales of the game or 'add-on' packs and expansions thereto.
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I heard from a friend that is a Blizzard freak that they banned players that cheated in their SINGLE PLAYER campaign. That's like valve banning you for noclipping in counterstrike with bots or something. I don't own any Blizzard game because I don't like the settings of their games (as in elfs and no guns). But I'd be very pissed off as a player that bought the game.
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They did not ban him, they suspended him. The game comes with cheat codes, so it would NOT be like using noclip in single player. Single player and multiplayer use the same game and you are online the whole time and the hacks could affect multiplayer. See the earlier shacknews story about this incident specifically.
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SC2 is online regardless if it's single player or multi. Also, achievements.
Although I really dislike cheaters, I think there is a solution to this... Have a separate server for people who like to cheat.
Anyone caught cheating on normal servers are permabanned (single or multiplayer). Just say it at the beginning and if it happens, give them a message saying "Don't say we didn't warn you".
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I agree. The images gained from doing the achievements basically is like a badge of honor, showing that you were capable of doing said requirements to gain the achievements. Like some people pointed out, like the high score system from yesteryear.
The cheating I can understand if you just want to skip through and get the narrative. But understand that because the whole game is basically online-based, you're going to have to stay offline while playing and not earn achievements. But playing with cheating while online to get the achievements... that's just greedy. I can understand if somebody where going for the former but didn't put themselves offline, thus gaining the achievements (unfairly).
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