Evening Reading
I played Minecraft for about three hours this week and I found myself enjoying the quest for better ore for better items, but eventually grew bored. There just isn't enough "game" in there yet for me to enjoy. I completely understand why people love it for the multiplayer and creation mode, but I hope Notch makes it more of a game.
I came to the conclusion that if Minecraft and Nethack could be combined into some sort of dungeon-crawling, craft-your-items-from the-world-around-you, RPG-type game... well, I would play that game forever and ever.
Gaming News o'the Day
- NBA 2K11 review.
- Gears of War 3 experience and unlock systems explained.
- Dave Perry's Gaikai going online in December.
- League of Legends wins big at GDC Online.
-
Everyone in the world has their own infinite factory, and it works by itself to produce whatever they want. The only thing they don't have is someone to design a product the factory can make, which something had and time consuming to do. But whenever someone makes a design, everyone everywhere automatically has that design, for free. So, how do we get people to make those designs in the first place? Few are going to pay someone to make a design, because there's little way of knowing if it's any good before it's finished. Few are going to pay for a good design after it's finished, because they already have it for free.
A paradox then, how is it solved?-
-
-
-
-
I would just design a factory that generates artificial intelligence which designs top-notch designs automatically (designs that include self improvement). It's so well designed that the technology generated from these automatic processes will roughly double every 6 months to a year in terms of speed, efficiency, and costs. Within a few years it reaches singularity AND OMG WE'RE ALL GONNA DIE.
-
-
I think this is flawed. 1% inspiration, 99% perspiration. You can have all the good ideas in the world, but it takes work to see the product. I understand what you're saying, if it pertains to copyright law, but otherwise I would have to disagree. Workers are supposed to own the rights of production. Anyone can own the rights to inception :)
-
Many designers would work purely for the joy of it. Other designers with a proven track record might be in it for the celebrity and the associated social favors that would bring from people who want to be around fame. I think you would also have exchanges of personalized artistic works (paintings, songs, films, etc.) or personal favors (control of another person's time would be invaluable) for the promise of a more practical design to address a personal need or desire (a necessary drug for a condition you have, a well-trained animal, maybe you just want a bigger TV).
-
design obfuscated devices that kill people closeby when they are assembled but look like they do something else and are decribed as doing something else and don't build any; other people will build them and kill themselves thus eliminating competition and making people more wary about building shit they dont understand.