Bungie Hands Out Halo: Reach Credit Resets and Bans

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Bungie has issued credit resets to around 15,000 Halo: Reach players the company has identified to have taken advantage of a challenge exploit. Through "intentional network manipulation" some folks were able to repeat one of the game's Daily Challenges, which grant bonus credits upon completion, upwards of 20 times in a single day.

In addition to the credit reset, targeted players will also get a one-day credit ban, which is to "ensure that recipients receive an in-game notification of the action taken."

Bungie specifically notes that players will not be banned for simply playing the game. This includes grinding out credits on the Gruntpocalypse Firefight mode in Score Attack--the effectiveness of this will be reduced tomorrow in the game's first playlist update--or abusing the Target Locator in the ONI: Sword Base mission.

Commendations, however, will not be reset. "It would not be fair to people who did use the exploit but who wish to retain the record of their playstyle, and we cannot differentiate between the two systematically," explains Bungie. Despite Bungie's reasoning, this is probably an additional punishment to these players as commendations also grant credit rewards and now these players will be reset to 0, but shut out of earning commendations that speed up the level-up process.

In other news, just play the game and have fun!

From The Chatty
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    October 4, 2010 8:26 AM

    Wow...society should be thankful I don't run a game business...if I had my way those cheating kids would be banned for life.

    That's the problem, everyone knows you can cheat, hack, glitch, and flame people on a game and you'll never be banned but for a short amount of time. I think we need to using as much force as possible to permanently HARDWARE (meaning they'd need a new console/computer to play any game online) ban any player confirmed of cheating, glitching, exploiting, or manipulating games.

    Oh and I'm not talking about just one game, I'm talking about EVERY game on the planet. From CS:S to Halo 3, they all need to be on a centralized network that forces players to link their Hardware's ID so that when it's been banned from 1 game, they get banned from ALL games.

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      October 4, 2010 8:30 AM

      they're cheating for superficial armour. the game is pretty lame in that regard. you get credits to unlock pieces of amour or new helmets or death effects but it doesn't grant you any new abilities. so basically these dudes were cheating for new clothes.

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        October 4, 2010 8:31 AM

        I don't care if they were cheating to get a pack of gum...any kind of cheating needs to be dealt with the same way period. It should never be a "white lie" case because there is no such thing. You play it right or not at all.

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      October 4, 2010 8:30 AM

      need to BE using*

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      October 4, 2010 8:36 AM

      You have to admit that these sorts of exploits are pretty tame. The stakes, as Dantastic mentioned, are pretty low, of course. Electricity on your armor is about the biggest benefit one can get from gaining points in Reach. At least it's not MW-level hackery, or aimbots like on the PC. I love the PC dearly, but there is no question that stardardized hardware from console gaming goes a long way toward cutting the really brutal cheating down.

      You know, I'd love to hear an instance of any console game where the actual hacking/abuse even approached what has happened on the PC side.

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      October 4, 2010 8:56 AM

      Counting my luck stars that you aren't the tyrannical overlord of every online game.

      It's cosmetic armor, get over it.

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        October 4, 2010 10:15 AM

        Or you could just not cheat in games. Sounds pretty simple to me.

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      October 4, 2010 9:05 AM

      Or why not execute them right away? That'll teach them.

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        October 4, 2010 9:20 AM

        How's that slope? Pretty slippery isn't it? I think anyone that uses exploits in multi-player games deserves the ban hammer.

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        October 4, 2010 10:15 AM

        I don't think it would teach them personally, but maybe a large scale public mass execution of some cheaters would serve as a proper warning to the others about the horrors they may face.

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      October 4, 2010 11:11 AM

      You sound like a cool guy.

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      October 4, 2010 3:12 PM

      Do you realize it's never possible to be 100% sure someone is cheating?

      Even if you have an algorithm that is 99.999% accurate, there is still that one thousand of legitimate players who don't cheat who will get falsely flagged as cheaters and banned for life.

      What if you're one of them?

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        October 4, 2010 7:19 PM

        Better to lock up a thousand innocent men than to let a single cheater walk free.

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      October 4, 2010 8:15 PM

      ...and that's why you don't run a business - a simple single game ban ensures they have to purchase another copy if they want to try again and that they'll be interested in the next game in the series.

      Besides, it wasn't like an aimbot - they were basically doing the equivalent of gold farming in a game with no economy.

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