Elemental 'Day 0' Patch Now Available on Impulse
Although its only been available for a day, Stardock has added a slew of new content and fixes to its fantasy turn-based strategy title, Elemental:...
Although its only been available for a day, Stardock has added a slew of new content and fixes to its fantasy turn-based strategy title, Elemental: War of Magic.
Users who purchased the game at retail now can download the "Day 0" patch via developer/publisher Stardock's Impulse digital delivery client. The patch adds new spells, a "Faction Editor" and additional mod tools. The release also fixes a bevy of issues, including tweaks to Elemental's AI and fixes for multiple crash bugs. Full patch notes are available on the official Elemental forum.
According to BigDownload, the 4X (explore, expand, exploit, and exterminate) fantasy strategy title will have its online component activated next week, as the feature is currently unavailable. A free content pack and a demo for the game are both due in September.
For more discussion on Elemental: War of Magic--including its reportedly shaky launch--check out this morning's chatty post.
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Thats great PR. He was similarly intolerable during the Demigod release. Its one thing dealing with consumers who have a wrongful sense of entitlement in regards to what to expect from a developer (which are certainly numerous), its entirely another when someone has bought a game that was clearly released feature incomplete and is hoping to get a return on their investment.
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When was the last time ANY head developer of a game:
(1) came out and talked directly with his game's potential customers
(2) only to get constantly ridiculed and flamed over and over TO HIS FACE while he is apparently trying to be helpful/informative?
He tried to be nice. When that failed, he told them to fuck off. Honestly, I probably would have too. As a person, that's exactly how I'd feel. Now, of course he needs people to buy the game so they can stay afloat. However, doing without a few people like that probably wouldn't hurt them in the long run.
Then he went ahead and apologized, because obviously losing your temper like that isn't cool and gets people like you on his case. But isn't it pretty obvious and understandable WHY he did it?-
you know... a good way for a dev to not get poop thrown at them when they decide to come out and talk to their customers, is to not sell them boxes of poop. and if you *are* going to sell customers boxes of poop, then stand in front of them... you really shouldnt act all surprised and indignant by what inevitably happens.
i mean, from the other side of the coin, isnt it pretty obvious and understandable why the customers did what they did as well?
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