'The Conduit' Developer High Voltage Lays Off 25
"I can confirm that High Voltage Software has reduced some of our staffing based on our current production requirements and predictions of what is needed for the remainder of 2010," a High Voltage representative told the site.
"We are sad to have to say goodbye to these employees and friends, but these changes are necessary to bring our organization to a healthy operational size."
Having been delayed due to a jump to PC, Xbox 360 and PlayStation 3 in addition to the original platform of Wii, The Grinder is now targeted for October 2011. Conduit 2 is scheduled for release this fall.
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So when you read about "Company X lays off XX employees" how quickly do these folks find new jobs? Is it like every other industry where they can sometimes go months or are they typically thrown back into the mix at another developer that's currently working on a project that needs more staff? Kind of like a glorified contract employee. Just seems like the norm for game developers.
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