Alpha Protocol PC DRM Explained, Will Be Removed Eventually
Uniloc: SoftAnchor will allow five active installations of Alpha Protocol at any given time, which can be deactivated either by uninstalling them or via a website. Online activation will be required only when the game is first installed, with the option to activate by "saving a file and transporting it to the computer that does have web access."
"We take your rights as a consumer very seriously, so we will provide a version of the game without license management (available as a patch) in around 18-24 months after release," assures Sega. "We can't be specific about the exact date due to business factors, but rest assured that we will provide an unprotected patch."
Alpha Protocol is slated for a PC, Xbox 360 and PlayStation 3 release on June 1 in North America, after hitting Australia on May 27 then Europe on May 28. As ever, retailers are offering their own exclusive pre-order bonuses, including in-game weapons and items.
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To me that is a well thought out and balanced approach to DRM. They've followed other DRM schemes with the five installs and online activation but have gone the further step of website deactivation (instead of forcing a telephone call) and created a tools for activating offline computers. I like that Sega has been upfront with their plans about removing the DRM and I wish more publishers would follow their example.
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Yeah, I wish 2K could've done this. But no, Bioshock still has the DRM embedded in the installer, and is un-uninstallable, therefore it shall never be installed on my new i7 gaming PC. Can't trust it to not wreck the Windows 7 setup on there, and to not forbid me from running SysInternals utilities, even when the protected game is not running.
Trust. That's what it's all about.
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