Doctored Final Fantasy 13 Screenshots 'Mistakenly' Released, Says Square Enix

The batch of Final Fantasy XIII screenshots released last Friday contained doctored images of the Xbox 360 version, publisher Square Enix has now...

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The batch of Final Fantasy XIII screenshots released last Friday contained doctored images of the Xbox 360 version, publisher Square Enix has now confirmed.

Suspicions arose as PlayStation 3 and Xbox 360 screenshots were identical except for the control overlay, which reflected the control scheme of the appropriate console.

These particular images of the Xbox 360 version were created "for pre-production (non-promotional use only)" and "mistakenly" included, Square told Kotaku.

"This was obviously not intentional," representative Sonia Im explained on her Twitter, noting "we don't feel there is a need to enhance [Final Fantasy XIII on Xbox 360]."

A rundown of official comments on the matter follow, beginning with Im's tweets:

We are looking into how the #FFXIII altered screens ended up in our presskit &will update asap. This was obviously not intentional..

..Aside from easily being proven as altered, and this method not being one we use, we don't feel there is a need to enhance the X360 #FFXIII

Need to clarify a few things re: #FFXIII screenshots. These were not meant to be released as a comparison of FFXIII on the two consoles...

The X360 batch in our press kit was the wrong one. We will have a statement shortly.

As for that promised statement, it was given to Kotaku and follows below:

Unfortunately we did mistakenly include screenshots taken for pre-production (non-promotional use only) in our latest release of assets. Screenshots from the final game intended for the press kit will be released shortly. As shown in our recent demo tour and Microsoft's X10 event, there is no material difference between the two consoles.

Already available in Japan on PlayStation 3, the long-awaited, much-hyped role-playing game hits North America and Europe in PlayStation 3 and Xbox 360 form on March 9.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    February 16, 2010 9:06 AM

    HAHAHAHAHAHAHAHAHAA --- AWESOME! I'm glad this bullshit (or should I say bullshot?) is biting them in the ass. They got caught with their pants down and are trying to cover it up. Unfortunately nobody goes after the studios for this anymore because gamers that pay attention know whats real these days and what is complete fake shit.

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      February 16, 2010 9:11 AM

      They're probably under huge pressure to make sure that one game doesn't look better than the other platform from both sides of the fence. I can imagine that many sites are going to be running full articles comparing the graphics of the two platforms...which is of extremely little consequence.

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      February 16, 2010 9:12 AM

      Or..... it was actually a mistake. I know Game Devs are perfect and never make mistakes, but you never know!

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      February 16, 2010 9:15 AM

      Who cares? The only difference in the screenshots were the button layouts - most likely from an earlier build. It is very common when building a game to use the button art from one system in all builds until the end.

      It's not like they added effects or photoshopped characters into the shot.

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        February 16, 2010 9:26 AM

        That's the entire point. People are pissed because they just took the PS3 screens and slapped some 360 interface icons on it, as in without showing us actual screenshots of the 360 version, most likely because they couldn't get the two versions to look the same (which they're under pressure to do) and are waiting until the last minute to show the actual 360 screenshots to lessen the media upset.

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          February 16, 2010 9:32 AM

          The simpler explanation is the guy releasing the material needed some 360 screenshots, didn't have any, and just replaced the button in photoshop.

          No need to go uber-conspiracy cover up all the time.

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            February 16, 2010 9:53 AM

            Or that when needing 360 shots found a few in some folder on a server, that happened to be PS3 screenshots used as base for Xbox 360 UI mockups.

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          February 16, 2010 9:34 AM

          But I've heard impressions of journalists who have played the game on the 360 at events etc. who said it looks identical on both systems. So I'm not really sure if this is the case.

          My theory is that early on development was further along on the PS3 and the game was looking cleaner on that system. So at some point they put screenshots together by tossing the 360 interface over the PS3 images.. for whatever reason. Now that it's close to release they are probably pretty close and they wouldn't need to do this.. but the person posting the images pulled images from some folder which said "360 screenshots" and these were in there. Something like that.

          But who knows. I'm just a little reluctant to jump down these guys throats.. mitakes do happen and from what I've heard the game is running and looking good on both systems.

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          February 16, 2010 9:54 AM

          Isn't the spokesperson (and the article) saying the opposite, that they made 360 screenshots and these stills for both versions were done from those?

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      February 16, 2010 9:41 AM

      There have been too many instances of screenshot shenanigans in the past for me to brush this aside. Game developer marketing blunders that cast their game in a better light are immediately suspect. I don't trust screenshots until post-release unless they're independently confirmed to be legit.

      Too many excuses of "that's a target render" or "we're simulating something that is still under development." No. Show me what it looks like with the current codebase.

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      February 16, 2010 10:28 AM

      Oh yeah, this whole affair has really put me off buying their next game. Screw those guys!

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