Aliens vs. Predator Marine Trailer Turns Out the Lights, PC Demo Matchmaking Fixed
In a double-whammy of Aliens vs. Predator news, developer Rebellion has apologised for matchmaking problems suffered by players of the PC demo while a new gameplay trailer explores a terrifying nightclub from the perspective of one poor Colonial Marine.
"Unprecedented demand for Aliens vs Predator... brought to light matchmaking issues on the PC platform resulting in players having to wait to join games, or even not find games at all," Rebellion says, relayed by a 'Community Monkey' at SEGA Europe.
"We're really sorry that this issue tainted a day in which we saw many people get hands on with AvP for the first time," the post apologies, saying that the problem has now been corrected by a patch which will auto-update on Steam when the game is launched.
AvP arrives for PC, Xbox 360 and PlayStation 3 in North America on February 16 then for Europe on February 19. A multiplayer demo is out now for all three platforms.
-
This game is actually worse than even I imagined.
I could say a lot of things about it, but I'll focus on one main point: who makes a game relying on a dark moody atmosphere and deep rich shadowy environments in the age of the LCD monitor?-
Yeah, how dare they create a game that's faithful to AND matches the IP. What were they thinking?! :P
I definitely disagree with your assessment; the game looks great in regards to how the dark atmosphere and lighting enhances the experience. My LCD is doing just fine with it - maybe it's just that you need a slightly better monitor?-
It was rhetorical because it's a bad idea, due to the inherent problems in the panels everyone has all the way from bargain basement to the 2490. It's the technology. Just because you can't see the massive black crush or, alternatively, the backlight bleed and washed out black levels doesn't mean they aren't there.
My LCD can handle it just fine, and putting it on a CRT improved the blacks and helped hide the embarrassingly antiquated graphics.
This game looks like it's been on the shelf for five years, and in that time the animators have been having a nap.-
-
Same problem, but I don't recall any game since Doom 3 which relied so heavily on this one factor.
And "some people" are the overwhelming majority of people who will play this game: lucky for Rebellion, most of those people will be too stupid or blind to notice. A lot of people just think that's the way it should look.
On consoles it will be less of an issue due to the use of higher grade panels, and plasmas, DLP etc.-
Holy shit, are you whining because your monitor sucks? You have an LCD with back backlight bleed, so ALL GAMES EVER MADE FROM HERE ON OUT SHOULD NEVER BE DARK!!!!!
Blah blah blah, you make no sense, get your eyes checked. I played doom 3 on a shite off-brand LCD and it was fine. Also played RE2 on it as well. AND I'VE WATCH COUNTLESS HORROR FUCKING MOVIES, action movies, any fucking thing, including both AVP movies, and 30 Days of Night.
It's not an issue, unless you are a retarded mommas boy.
THis has to be the stupidest comment EVER on shack. They should stop making dark games because people use LCDs. BTW, the people who actually care as much as you pretend to still use CRTs. -
-
-
-
You're saying game companies shouldn't make dark games because you have an old cheap monitor? The game costs $50. How much does a newer cheap monitor cost?
Also the demo is dx9 but the final game will be dx11, but I'm guessing you can't afford a dx11 card since you can't afford a halfway decent monitor. Not sure why you're complaining about graphics then.
-
-
-
-
-
Who uses LCD monitors anyways for gaming.
As long my 22 inch CRT keeps working i'll never replace it by a LCD monitor.
They better invent a technology that not only saves deskspace but actually can match or improve the picture quality of a good crt... Laser or oled might work, but i doubt we'll see those any time soon.
-
-
-
-
-
60 hz is more than sufficient in this day and age when coupled with v-sync... If I had every game run at 60fps, I'd be pretty stoked... Anything above that is realistically overkill... Unless your settings are already maxed, if a game is playing at over 60fps you should crank up AF, AA, Ambient Occlusion etc to bring it to around 60fps as you're just wasting graphics processing power on extra frames that mean nothing when you could have better image quality...
Btw - CRT monitors are horrible for your eyes ;) LCD is far more environmentally and user-friendly
-
-
-
-
-
-
Really, I thought all CRTs were rounded up by the monitor police and launched into the sun. Thats what badcaps told me, and he also said that the world is going to stop making dark photographs because he can't see them that well.
Seriously, I know a lot of guys that still hold out on the CRT. Especially CAD and graphic designers. -
-
-
Yes, all dark media has been banned. Now all horror movies must be shot in broad daylight, and there will never be another nighttime scene on TV because people watch those shows on hulu on PCs. Also, black clothing has been banned across the world because when pictures are taken and uploaded to web pages such as news sites, it doesn't show up right on monitors. Lastly, shadows have been outlawed if their opacity reaches zero, anyone caught harboring a shadow that is completely black will be launched into the sun.
-
Wow, this comment is amazing... You honestly think LCD's cant make the most of dark, brooding environments and atmospheres? Welcome to the year 2010, technology has come a long way, LCDs have great contast and blacks now days...
Firstly the demo is running in Dx9. The full release game will run in Dx11, which will make a huge difference to the graphics...
Secondly, try a decent LCD display like a Samsung 2693HM. I can speak highly of its performance with dark environments and games... -
I don't really know what that means.. But I agree the game is a flop. The idea of having the three factions is cool enough, but in practice it was sad. The level design was utter garbage. The aliens were ok to play as, running along the walls would be cool and possibly advantageous if the ceilings were taller then the average NBA player but as they are it was fairly pointless. The humans were pathetically weak, I assume they have better weapons or at least better ranged weapons to balance this out but it didn't seem to make much difference. The Predator I didn't get to play as though. I would recommend releasing the DX11 graphics on the demo because...The DX9 are BAD! Seriously.. The characters seem "uninspired" for lack of a better term, particularly the humans. And the levels... They look like a half baked HL2 Mod. Instead of apologizing for the matchmaking issues, apologize for this game...
-