Divine Divinity Hits GOG with Higher Resolutions
"I remember the release of Divine Divinity as if it was yesterday," Larian CEO Swen Vincke said of the 2002 RPG. " We had no clue how people would react to the game and weren't sure that our RPG mix was going to appeal. Then, suddenly we got bombarded with emails and forum reactions from people enjoying the game, and received award after award from the specialized press. It was a very rewarding time."
Added GOG managing director Adam Oldakowski: "Divine Divinity and Beyond Divinity are games that really impressed a lot of RPG fans when they came out, but also were overlooked by many...we thought it would be great to reintroduce these great games to the GOG.com audience. I'm sure they'll love it."
-
this was an awesome game. I remember trying the demo for it years and years ago, and then finally played it at the beginning of last year, before I got my new computer. Good times! Took me a good hour of playing before I realized I could chain-cast fireball with no delay in between though. Heeheehee.