Borderlands DLC 'The Zombie Island of Dr. Ned' Announced
"Tasked with keeping the workers of Jakobs Cove alive, Dr. Ned... does his job a little too well, creating zombies and other abominations that now run rampant in this region," 2K explains, describing it as a "full-fledged expansion." The Zombie Island of Dr. Ned will bring "new enemies, new quests and rare loot drops" for $10 (800 Microsoft Points).
In August, Gearbox CEO Randy Pitchford enthused "People are going to be surprised when they find out how quickly we're coming, and with what content we're coming."
Borderlands will hit Xbox 360 and PlayStation 3 on October 20, with the PC version pushed back until October 26. The Zombie Island of Dr. Ned arrives "later this year."
-
Congratulations, Gearbox, you just cemented my decision not to buy this game.
"People are going to be surprised when they find out how quickly we're coming, and with what content we're coming"
He's right. I gave them more credit than that-- I don't know why. This studio has failed to ever deliver an AAA title and this looks like it will be no different.-
-
-
-
-
-
-
Perfectly acceptable, but i'd personally be more receptive if it was announced later, closer to the release so it doesn't seem like such a money grab. At least wait a WEEK or two before announcing, then it looks like the game is doing well and it's worth supporting additional content, rather than additional content withheld to sell later.
-
-
-
-
-
Judge it by what you get in the box, not what else you can optionally buy.
If the game is short and lacking content then by all means complain about that, but so far nothing has indicated that.
I presume you're using OS X or Linux as well since Windows was offensively released with multiple versions where you could pay to get more. And you've never bought a car that had optional extras or... I could go on.
-
-
-
-
-
-
-
I worked on the game. I helped finish Borderlands. When the cert process began, the majority of the artists and designers took some much needed time away. When certification was wrapping up a lot of the artists and designers were begging to get started on some kind of DLC. The devs (on the ground floor) were begging to create DLC before it was even a possibility. Why? Because we actually enjoy the game and wanted to continue working on it in some way. We didn't want to move on. The people working on this DLC are very passionate about their work and wanted to provide something more. DLC is not recycled content that was cut from the game. It's all new stuff that was conceptualized post certification of Borderlands.
-
-
-
-
I've seen PS3 cert take even longer, but it varies from title to title. Even with work still going on bug fixes and cert issues, by that point much of the team has rolled off onto other things. Assume a game is "done" 2-3 months before ship in some cases, the rest is just cert/gold and manufacturing.
-
-
-
-
-
-
I hate being on the same side as BC420, as I remember us having at it sometime in the past, but I have to agree, you have no idea what you are talking about. Testing, Certification, Production, it takes -months- after the game is all finished actual development. You have no idea of the process, dreg.
-
-
This discussion has already taken place.. http://www.shacknews.com/laryn.x?id=21159264#itemanchor_21159264 .
-
-
-
I hate to be an ass, but you should look up what you're criticizing..
"And though the game's not out until October, it needs to be completed much sooner than that due to the need for testing. "You can subtract two and a half to three months for certification time," he says. "Subtract three months off of October and you're...now."
http://www.shacknews.com/featuredarticle.x?id=1159
-
-
-
-
-
I think Zek raises a more-than-fair question here in light of Nick's concerns about buggy AI. Sounds like they rushed the completion of this potentially cool game and are too worried about the DLC to get patches sorted out. Yikes. This game has definitely fallen from a must-own to a very serious wait-and-see. I do hope it's great but I'm starting to worry that it's only going to be so-so, at best. :(
-
-
-
-
-
-
-
-
-
-
-
I'm not an internet tough guy. In fact I'm not any of those three things except internet. Just because I get annoyed when whiny little boys complain about something they don't even want, doesn't make me an ITG. It makes me someone with a couple hours before they head into work and a sense of humour.
-
-
-
Simply saying something is juvenile does not make it such. You're the one who introduced the pimply neckbeard thing into the thread. How about use an actual argument?
Here's one for you to chew on: Attractive girls would never know what a pimply neckbeard is. Knowing the phrase alone means you associate with such. Enjoy your day, fatty internet troll bitch.-
Haha, and what is your argument? That you are angry that a company is making extended content and selling their time for a premium? You are mad because they are making money from their hard work? You don't even have to buy it. No one is putting a gun to your head. You are crying for the sake of crying. But I'm done with this WZ, I've gotten banned once before, I'm not letting this be my second strike.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Not to mention there has been 0 AI displayed in any performance of this game, ever. Unrelated, but that's my main non-buying point.
I have never purchased DLC and never will. In the golden age of PC gaming it was the mod community's job to expand games, and we did a better job overall than DLC has done in its history. Now games aren't moddable.
Diablo-like games inherently have huge replay value. Pretty sure D2 never needed DLC and it's still going strong almost ten years later.-
-
-
-
Patches are free improvements to a game.
Free. Improvements.
LOD was an expansion pack that fundamentally changed game mechanics, added new characters, thousands of new items, and properties. Balancing a game like D2 is a nightmare; more work went into LOD than goes into some entire games. Low-level game systems had to be completely rewritten in order to accomodate higher resolution, for instance. -
-
-
There are tons of videos that show off the AI.
Games weren't nearly as complex in the "golden age of PC gaming".
There was no such thing as 'DLC', as we know it today, during D2's prime time. Instead D2 had the expansion pack "Lord of Destruction".
Games have evolved; we expect a lot more from them than we did in the past, which is reflected in both their development costs and complexity.-
They show the AI doing what? Running around in circles? Running straight toward the player? Those are the two AI behaviors I have seen in Borderlands. I would love to see more, but to my knowldge I've watched nearly every available gameplay video.
Games weren't nearly as complex? You have no idea. Gaming hasn't become any more complex; if anything, it's been dumbed down.
Like the other guy, you fail to see the difference between an expansion and DLC. They are not one and the same. I can't educate you if you've never educated yourself, or weren't around to play video games before all of them featured regenerating health.-
Running around in circles? I have seen skags chase after players, leaping and scratching, even jumping onto a vantage point to get what seemed like a better attack angle. Looked good to me.
Yes, games weren't nearly as complex. Saying otherwise, honestly, makes you look like a complete moron.
Reasonable comparison between an old FPS, and a new FPS.
http://www.sector808.org/wiki/_media/quake_1_screenshot_320x200_e1m3.png
http://z.about.com/d/compactiongames/1/0/y/2/1/crysis_020.jpg
DLC is a pretty broad term in comparison to "expansion pack". DLC could be the equivalent of an expansion pack. Or it could be a single new dress in The Sims for 50 cents..
And please, how do you think I came across Scary's website
-
-
-
-
-
-
-
-
Folks are already skeptical of Gearbox, their new game and the "RPS" genre... Frankly they just need to deliver a mind exploding experience with excellent execution on the PC (think L4D).
I don't know if they've focused on that... All I've heard is "bazillion weapons." And funny clips of Claptrap. Deliver the goods and do it well. The rest of the marketing will follow.
BTW whoever is behind marketing Borderlands needs to be fired. -
-