Rumor: Six Days in Fallujah Dev to Close

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Following the news that Six Days in Fallujah developer Atomic Games has terminated a number of its employees, a new IndustryGamers report indicates that the developer may be close to shutting down completely.

The report's anonymous source claims that the studio has seen its 75-person workforce reduced to "less than a dozen" employees. "The remaining team is basically a skeleton cleanup crew that will be gone soon too," said the source. "They are trying to downplay the extent of these layoffs, but the reality is that Atomic is pretty much dead."

Atomic Games yesterday maintained that it was continuing to develop the controversial Six Days, despite being unable to find a new publisher following Konami's departure.

"Due to a mixture of fears about the edgy subject matter of Six Days in Fallujah, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah," reads the release. "Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer."

From The Chatty
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    August 7, 2009 5:37 PM

    I enjoyed their Close Combat games. This game however seemed like a bad idea from the word go.

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      August 7, 2009 5:51 PM

      I own and enjoyed the entire CC series, but that Atomic is unfortunately long gone. Close Combat: First to Fight and that Squad Assault spinoff proved that.

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        August 7, 2009 5:59 PM

        Yea, I have to dig out Close Combat 3 :)

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          August 8, 2009 1:52 AM

          Best one in the series. Had the most improvements on CC2 and the campaign was even more epic.

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        August 8, 2009 9:26 AM

        Were the same team members still at the studio? I'm curious. I was actually excited when they announced this just because I wanted something like 3d close combat, even though I know this wasn't it. One thing games simply don't have that I've seen done so well in the close combat series is the sense of fear and cowering. When you try to tell your guys, "go here" and they are like, "hell no!", or worse, they run off the battlefield in a panic.

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