F.E.A.R. 2 'Reborn' Screenshots and Trailer Get Moody

Dank screenshots and a dingy trailer give the first look at F.E.A.R. 2's upcoming 'Reborn' downloadable content, due to arrive September 3 on PC, Xbox 360 and PlayStation 3. A free title update will accompany 'Reborn' to add a slow-mo deathmatch

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Dank screenshots and a dingy trailer give the first look at F.E.A.R. 2's upcoming 'Reborn' downloadable content, due to arrive September 3 on PC, Xbox 360 and PlayStation 3.

A free title update will accompany 'Reborn' to add a slow-mo deathmatch mode, where a power-up slows the bearer's enemies and no doubt makes everything look all fancy.

The PC will receive 'Reborn' at a later date. Both previous F.E.A.R. 2 DLCs were released free for the PC in patches, though it's yet unknown whether 'Reborn' will too.

The four-level singleplayer campaign is played from the perspective of Replica Soldier Foxtrot813, who you can have a gander at in this eerie first trailer.

From The Chatty
  • reply
    July 30, 2009 3:29 PM

    I really wish someone would tell me how to fix the strafing issue I have on Unreal engined games.

    Out of no where my strafe left/right will lock and I'll be pulled in that direction automatically. I can only get out of it (in FEAR) by getting lucky in a jump or getting by a grenade. In UT3, same thing...I have to double jump to the right to get out of the lock.

    Any ideas?!

    • reply
      July 30, 2009 3:31 PM

      FEAR and FEAR 2 don't use the Unreal engine, so your problem sounds more like a stuck key on your keyboard.

    • reply
      July 30, 2009 3:32 PM

      Dunno, but FEAR doesn't use the Unreal engine. It uses the Jupiter engine, which is developed by Monolith themselves.

      • reply
        July 30, 2009 5:07 PM

        Well, regardless, it only happens in FEAR and Unreal games.

        A stuck key? Honestly...^_^

        • reply
          July 30, 2009 5:19 PM

          Honestly, get another cheap USB keyboard and see if it still happens.

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