Trine Trailer Worsens PlayStation 3 Release Woes

As we're still waiting for the PlayStation 3 edition of Trine to arrive--developer Frozenbyte had hoped it would release by this week, with publisher Nobilis recently

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As we're still waiting for the PlayStation 3 edition of Trine to arrive--developer Frozenbyte had hoped it would release by this week, with publisher Nobilis recently clarifying that it's due out "by the end of July"--the studio has issued a new trailer.

Already available for PC, the gorgeous downloadable platformer lets you swap between three different characters at any time, with the below trailer demonstrating the various capabilities of each. The PlayStation 3 edition will be $20, the PC version is $30, and Frozenbyte is working with Atlus in the hopes of bringing Trine to Xbox 360 one day.

To preemptively head off the inevitable comments, yes, there's co-op, and no, it's not online. The studio has discussed the possibility of adding online co-op later on, but cautions "it's not really something you should count on - you should buy (or not) the game based on the current features and not on any future 'possible' plans that we have."

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    July 10, 2009 11:22 AM

    Developers shouldn't have to tell people to buy a product based on what it actually contains instead of what it might.

    I mean if people are that stupid to begin with, they deserve to be ripped off. Probably the same people who are going to make millions from their long lost Nigerian cousin.

    • reply
      July 10, 2009 11:31 AM

      Valve should take note from Frozenbyte (L4D)
      \oh yeah, here we go

      • reply
        July 10, 2009 12:16 PM

        a world renowned bridge builder sucks one cock in his life and hes forever known as a cock sucker and not a bridge builder.

      • reply
        July 10, 2009 12:53 PM

        so you want valve to just tell people to shut it and play the game they purchased? lol

    • reply
      July 10, 2009 11:58 AM

      I couldn't agree more. The game should be priced the same for both platforms and have online co-op as a standard feature. What were they thinking when they decided to axe the online co-op? I mean it's the one and only feature that gives their game longevity.

      • reply
        July 10, 2009 12:33 PM

        I don't think that was the point MechBFP was making. He was agreeing with the developer's closing statement in this story, and saying that such a statement should be obvious. The developer is just being honest and forthright. He's saying "Look, we may not have this feature, so don't buy it if that's what you're buying it for."

        I also don't know why you're assuming it was "axed." It was never there in the first place. As always, they may add it later, but that's not "axing," that's potentially adding.

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