First Screenshot of Quake Arena Arcade

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The first screenshot for the Xbox Live Arcade version of Quake III: Arena has been released.

The image (shown left) shows several new levels to be included in the Pi Studios port, with Arena Gate being the only holdover from the original Quake III.

Up to 16 players will be supported across 40 multiplayer maps. Modes include Deathmatch, Team Deathmatch, Capture the Flag, Tournament, Harvester and Overload.

No launch date for the title has been announced, but Pi notes that a new build has been sent to Microsoft recently.

From The Chatty
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    July 1, 2009 5:21 PM

    Whilst a nice idea I guess.. I'd get too frustrated playing this with a controller.
    Now if Doom 2 was resurrected - that would be awesome.

    Speaking of.. I just made this thread of old games I'd like to see on XBLA
    http://www.shacknews.com/laryn.x?id=20312156#itemanchor_20312156

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      July 1, 2009 5:26 PM

      These games just dont work well on a gamepad..

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        July 1, 2009 5:29 PM

        of all the FPS games out there, none of them are less suited to a gamepad than Quake3.

        On the plus side a whole new generation can enjoy Quake3, in a way that is so slow and unresponsive that they will probably not like it.

        On the amusing side, when they get good on Xbox Live they might try to take on the people who consistently murder the fuck out of me on Quake Live. It would be worth a laugh.

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          July 1, 2009 5:42 PM

          This is a cockle-warming thought.

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          July 1, 2009 5:50 PM

          I guess if you don't know any better, it's still awesome. The options in combat are still there.

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        July 1, 2009 5:53 PM

        [deleted]

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          July 1, 2009 6:15 PM

          I loved pwning the dreamcast noobs on my PC. If you had the 1.16n patch and the dreamcast map pack and changed your master server you could play against people on dreamcasts..

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            July 1, 2009 6:15 PM

            I had a separate Q3 install for this purpose.

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              July 1, 2009 6:39 PM

              That's pretty low.

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                July 1, 2009 7:14 PM

                I liked to try to teach them all the trick jumps that required 125fps to do. Of course the DC only did 30fps and I would keep telling them, "It's all a matter of timing, just practice" as I did the jump over and over for them and they would fail repeatedly.

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                  July 2, 2009 1:26 PM

                  yeah. that CTF map with round table and stairs on either side custom for the DC you could hop up over ledge in that area which let you go from flag room to flag room in about 6 seconds. Only if you FPS was a high of course.

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              July 2, 2009 5:45 AM

              i did too, back in the days, but i also had a mouse and keyboard for the dreamcast and made pc gamers eat shit and die with it

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                July 2, 2009 6:08 AM

                Must've been a blast at 30 fps.

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                  July 2, 2009 8:47 AM

                  it was actually, 10x better than that pos ps2 version

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                    July 2, 2009 12:53 PM

                    It had way better graphics, I'll give you that, the things that were good about the PS2 version was that it had all the maps of the original game, and it gave you real dual analog control, you really are forced to play Q3DC with the mouse because it just gimps the gameplay too much with only one stick on the pad.

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            July 2, 2009 2:36 AM

            I have this pack on my 1.16n patch for OSX I wonder if I can pwn you while you pwn dreamcast noobs! :)

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            July 2, 2009 12:55 PM

            Every Dreamcast player I knew was kicking ass with their mouse, they got pretty cutthroat. You could tell a pad player when you saw him because it was just so pathetic. They never played long at all for getting so owned. 8)

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            July 2, 2009 1:24 PM

            Yup, I had a second install of q3 with the patch and the map pack just so I could pwn noobs

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