New Battlefield: Bad Company 2 Screenshots, Trailer
Quad bikes, machineguns and tanks are the order of the day in the winter wonderland of DICE's Battlefield: Bad Company 2, delivered crisp and fresh today by publisher EA.
Of course, screenshots are all good and well but some destruction begs to be seen in motion, hence the handy first Bad Company trailer which follows below.
Battlefield: Bad Company 2 is set to arrive this Winter on PC, Xbox 360 and PS3.
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meh - I'm so sour on DICE / EA after dropping BF3 and pushing BC1/2 instead.
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Which pretty much means that it does exist and they are working on but aren't ready to talk about it yet.
If it truly didn't exist yet he would have given some generic canned response like "We are always looking for ways to expand the Battlefield brand and Battlefield 3 is a game that we would love to make someday, stay tuned!" Instead, he laugingly denied that it existed. It's all about context. -
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The changes really improved the gameplay. Idiots complain about the 24 player cap but the way the maps and stongpoints were made the game felt like a 40 player battle. Respawn on a living member of the squad helped a lot too since you didn't have to rely on the squad leader to be alive.
Also they made the commander job more passive as it just made objectives linear rather than all over the place. People ignored orders all the time in BF2 and in BFBC there was only one to do so it lessened the choices for people to mess around.
Combining the Support and engineer class was a subtle and excellent trick to get more engineers into the game. It was tough in BF2 to find either.
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I'm guessing because you weren't that great at it, eh? I don't mean that snarky - it's just hard to take someone seriously saying that BC surpassed any BF game on the PC. The better controls, size-adjustable maps (allowing for large battle sizes), better graphics, and the ability to precisely control where you played, in regards to matchmaking and servers, makes it a no-brainer to play BF on PC rather than any console.
That's not to say that BC wasn't cool - it was - but it was FAR from being even equal to, say, BF2 on PC. Sorry mate.-
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Funny, I may have agreed with your original post a couple years ago when I was a hardcore BF player, but after playing BC on the PS3 from the comfort of my couch on a big screen I must respectfully disagree. Better than BF1942/BF2? Probably not but it's REALLY close.
And this is coming from a guy who absolutely loathes console FPSs.-
Well I suspect that Milleh missed my point entirely. I can agree that it's a fun game - particularly appreciable since it's a console-based FPS - but my point is that there are just too many perks to list in favor of the series on PC rather than console.
You mention playing on a couch in front of a big-screen, for example - I can get the same quality of experience while enjoying the examples I listed above, also. My 24" monitor at close view equates to a larger screen while my high-end office chair is as comfortable, if not moreso, than any couch I've sat on.
I think it's fair to say that in ergonomics and presentation both systems really equal out, all things considered but it's the small details linked to the customizable options that give the PC the nod, in general.
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I agree. While some of you may have had a good time with Bad Company it is still BF2 Lite. Aside from the destructible building, Bad Company is a simplified, dumbed down version of BF2. Bad Company can't touch or even come close to the chaos and mayhem of a 64 player BF2 match. I am still guardedly optimistic that DICE is working on BF3 in secret. I was expecting an announcement in 2008 but that didn't happen. So now I tell myself that they are waiting for DirectX10 to become the norm. In the meantime, may as well bring some of the tried and true Battlefield gameplay to the console masses for obvious financial reasons.
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