Zelda: Majora's Mask Joins Wii Virtual Console, Nintendo DSi Gets PiCTOBiTS
- DSiWare
- Art Style: PiCTOBiTS - 500 DSi Points ($5)
- Wii Shop Channel
- The Legend of Zelda: Majora's Mask (N64) - 1000 Wii Points ($10)
- CRYSTAL DEFENDERS R2 - 800 Wii Points ($8)
- Silver Star Chess - 500 Wii Points ($5)
Per usual, all of the above should be available for purchase and download from the respective console today at 12 PM EST. More deatils on each game follow below:
Wii
The Legend of Zelda: Majora's Mask
Nintendo 64, 1 player, Rated E for Everyone - Cartoon Violence, 1,000 Wii Points ($10)
Link must save the world! This time, he finds himself trapped in Termina, an alternate version of Hyrule that is doomed to destruction in just three short days. Link must race to recover the Ocarina of Time (which allows him to manipulate time in multiple ways), defeat challenging bosses in dungeons spread across Termina and discover the key to the mystery of Majora's Mask. Along the way, he'll obtain new weapons and items and help other characters (some strangely familiar) in their everyday lives. In addition, Link must use a wide assortment of masks scattered throughout Termina, each with its own specific use or power. Never before have three days offered so much in the way of action, mind-boggling puzzles and depth. The Legend of Zelda: Majora's Mask is an adventure unlike any other!
CRYSTAL DEFENDERS R2
SQUARE ENIX, 1 player, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points ($8)
In CRYSTAL DEFENDERS R2, you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: Some specialize in powerful short-range attacks, some wield far-reaching magicks and still others are equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. CRYSTAL DEFENDERS R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal?
Silver Star Chess
Agetec, Inc., 1-2 players, Rated E for Everyone - Mild Suggestive Themes, 500 Wii Points ($5)
Silver Star Chess has two modes: 1-Player and 2-Player. 1-Player mode allows you to play a chess match against the computer opponent. 2-Player mode allows you to play against another person. In 1-Player mode, you can select one of five different computer opponents, as well as turn the background music off, adjust sound effects and access in-game help features. Also, during the match, you can redo your last move, save the game at any point or resign from the game. After the match has ended, you can review each move made during the match. While reviewing the match in this way, you can resume that match at any point.
Nintendo DSiWare
Art Style: PiCTOBiTS
Nintendo, 1 player, Rated E for Everyone, 500 Nintendo DSi Points ($5)
Your goal in Art Style: PiCTOBiTS is simple: clear large blocks that fall from above ("megabits") by combining them with "bits" (square blocks) of the same color. Add in the ability to pick up bits and place them anywhere on the touch screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game character - look for favorites from classic NES titles - and earn coins that can be spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new game play leads to the uniquely enjoyable experience that is PiCTOBiTS.
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Majora's Mask is the only one I never really played for long. I think the time limit scared me off back then. Is it any good?
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If nothing else it was hugely under appreciated, coming as it did in the shadow of Ocarina of Time. I had a great time with it and it's definitely worth picking up now. Don't let the time mechanic threaten you. It exists to give a unique structure to the gameplay, not to turn the entire game into some race against the clock. Overall, great game, expanding upon the success of Ocarina of Time with some innovative mechanics.
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What's the deal with the time limit?
I fucking HATE time limits in games, especially ones with side-quests and large, free-roaming areas to explore or work out how to get to, which I assume is the case with this being a Zelda game.
Is it something where you could bollocks-up your entire game and have to start again if you run out of time?
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Not remotely. It's not actually a time limit in the sense of something like Pikmin - you can play a song whenever you like that brings you back to day one, resetting the world but not your equipment. The time system is there to facilitate changes in the world, not to make the game hard or stressful.
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