More Resident Evil 5 PC Details Emerge
As with the July-due PC editions of Street Fighter IV and Bionic Commando, Resident Evil 5 PC will support DirectX 9 and 10 along with "ultra-high resolutions." Furthermore, all three games can be played with either a gamepad or mouse and keyboard.
While higher resolutions are standard fare for a console-to-PC port, it's still good to have confirmation, considering Capcom was rather quiet on the specifics last week. At the time, the only PC-specific feature mentioned for RE5 was GeForce 3D Vision support.
"Laugh at console player's lowly 1080p as you crank your monitor up," wrote Capcom communications director Chris Kramer. "[There is] mouse and keyboard support for all three titles, but for God's sake, go buy a gamepad with analog sticks."
-
"[There is] mouse and keyboard support for all three titles, but for God's sake, go buy a gamepad with analog sticks."
....NO!-
I can't see any reason why I would prefer a gamepad for RE5 over kb/mouse.
Game pads are great, for racing games, fighting games, platform games, SHMUPS, JRPGs and rhythm games that don't come with a giant silly plastic musical instrument.
Anything that requires aiming is mouse territory, hands down.-
I tried playing RE:4 with the mouse aiming mod and it was really irritating. The RE games rely on the fact that you can't look and turn quickly. Having that restriction with the mouse was just not good. Therefore I hope that they can solve that issue in the PC release. However, something tells me that a gamepad is probably the way to go with these 3rd person shooter games.
-
-
agreed... nothing can kill a game faster for me than having shitty controls... especially shitty controls due to a port from a console...
Final Fantasy 7 on pc... unplayable controls. a whole host of others as well, nothing else jumps to mind, mostly cuz i guess they were unplayable due to crappy controls... lol
-