No More Heroes Dev Explains the Importance of Bathroom Brainstorming
In explaining where he gets the ideas for his games, Suda spoke of a simple, universal process: "I go to the bathroom, and I try to poop, and I come up with a good idea."
"This is a true story," he affirmed.
"Now we know where the save game system from No More Heroes came from," quipped panel moderator and former games journalist Mark MacDonald.
Stay tuned for more hot scoops as the 2009 Game Developers Conference continues.
From The Chatty
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Suda is an amazing individual.