Braid PC Coming to Steam
The Steam release of Braid will pack Steam achievements and community features. As a response to internet whining, the game will sell for $15, the same price as last year's Xbox Live Arcade version, instead of the $20 price point that was originally announced.
"Braid is arguably the strongest example of what can be accomplished by an independent game designer," said Valve business director Jason Holtman. "From GDC to DICE, the title has deservedly collected numerous accolades and, along with World of Goo, Audiosurf and many others, is redefining the way people think about 'Independent Games,'" he added.
-
Thanks for posting this - though I'm not sure it's entirely fair to call it "whining" when people don't want to pay what they consider an exorbitant price for a jumping puzzler game that doesn't really offer a ton of depth or replayability. I liked the puzzle aspects from the little I played but the graphics were bizarre (and part of the charm, too, I suppose).
-
-
Calling Braid "a jumping puzzler game that doesn't really offer a ton of depth" is such a disservice to the game.
I'd say it's as replayable as most games, too... In fact, I enjoyed playing through it a second time. Since there's zero filler in the game and each puzzle is unique it hasn't really worn thin after the first run and the solutions haven't all become second nature (though it's obviously much, much easier the second time though, you still have to think back and remember how things work, and it's still neat to see and interact with the game's neat mechanics).
-
-