Crysis Wars Patch Released
The patch, the second since release, weighs 104 MB and is available now on FileShack.
For a full list of changes, look below:
Fixes
* Fixed:Several client and server crashes.
* Fixed: Several memory leaks.
* Fixed: "" in level names in levelrotation.xml will now work.
* Fixed: Incorrect weapon recoil after zooming.
* Fixed: Claymore mines sometimes did not detect enemy players.
* Fixed: Potential exploits using client cvars.
* Fixed: Players not able to skip intro movies.
* Fixed: Reloading and shooting with the AY-69 will not cause a second reload animation anymore.
* Fixed: Saving of Favourite Servers and Last Played Server list.
Improvements
* Balance: Reduced prices of AY and SMG.
* Balance: Increased price of Shotgun.
* Balance: Reduced price of the PS-Radar Kit.
* Balance: Adjusted weapon recoil by any SMG and Assault Rifle type weapons.
* Balance: Reduced Kill radius of any Explosive Weapons.
* Balance: Adjusted splash radius of any Explosive Weapons.
* Balance: Reduced rate of fire of the Grenade Launcher.
* Balance: Adjusted C4 vehicle damage.
* Balance: Increased LAW rocket Speed.
* Balance: Increased AAA Rocket speed.
* Balance: Increased AAA Rocket turn speed.
* Balance: Adjusted AAA Gun damage.
* Balance: Reduced splash damage of VTOL rockets against infantry.
* Balance: Increased damage of Helicopter rockets.
* Balance: Increased SOCOM damage.
* Balance: Increased AY69 damage.
* Balance: Adjusted Stand to Prone modifier for weapons.
* Balance: Adjusted Stand to crouch modifier for weapons
Updates
* Added shortcut keys for Nanosuit modes
-
Did they patch the single player content yet? I still crash on my new PC at the end of the second mission.