Stardock CEO Wants to Update Classic PC Games, Dislikes 'Artistic Vision' for Sequels

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Stardock CEO Brad Wardell has his eye on a few classic gaming franchises and wants to bring them back--and he wants to do it right, if the rights holders will allow him the chance.

"I actually pitched [rights holder] Atari on a whole idea for a true successor to Star Control," said Wardell, referring to succeeding Toys for Bob's Star Control II. The PC space strategy game from 1990 is said to have influenced Stardock's Galactic Civilizations (PC) and Ironclad's Sins of a Solar Empire (PC), which Stardock also published.

As for 1996's Star Control 3, developed by Legend, "We just pretend that never happened," quipped Wardell to Gamasutra.

Wardell had a similar idea for the Master of Orion turn-based strategy series, another 90s cult classic owned by Atari. "We'd like to do a Master of Orion 4," he explained. "It would be an updated Master of Orion 2."

The CEO appears to have an aversion to the number 3, but more accurately he fears sequels developed by studios that didn't make the original. "If you're making a game that ends with '3,' ... it should be similar to the original game," he asserted.

"Don't go off and say, 'I have my own artistic vision,'" continued Wardell. "Okay, good--so call it something else. Don't ride the coattails of the people who came before you to launch your own artistic vision."

Stardock is currently assembling a second internal development studio and is reportedly working on some ideas, and Wardell is enthusiastic about the prospect of an isometric RPG in the spirit of BioWare's Baldur's Gate II. Such a game would have "the same style of isometric gameplay--not first person--where I have a party that I'm interacting with." He concluded, "I think there are a lot of people who want that."

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    November 17, 2008 11:18 AM

    I very much agree with him.

    Would love to see an isometric RPG...I'd buy that off impulse so fast.

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