Evening Reading

Well great, now I've also been somehow convinced that I need to be checking out Fallout 3 as well. I'm playing too many games. :( Google...

Well great, now I've also been somehow convinced that I need to be checking out Fallout

3 as well. I'm playing too many games. :(

As for the the videogame news around these parts:

Lastly, will

social TV take off?

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
  • reply
    November 12, 2008 6:01 PM

    [deleted]

    • reply
      November 12, 2008 6:02 PM

      [deleted]

      • reply
        November 12, 2008 6:22 PM

        It's the game I've played the most on Live! since Gears 1.

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      November 12, 2008 6:02 PM

      It's Hammer (of Dawn) time

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      November 12, 2008 6:02 PM

      yeah bro, yeah

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      November 12, 2008 6:08 PM

      Brickmatt, I agree, it is almost time for gears.

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      November 12, 2008 6:09 PM

      hattrickmike if you are playing

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      November 12, 2008 6:18 PM

      biggest disappointment of gears 2: no http://www.youtube.com/watch?v=yPk1LtESE-U

    • reply
      November 12, 2008 6:23 PM

      come play l4d demo you hoe

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      November 12, 2008 6:23 PM

      yeah holy fuck Horde is going to be responsible for my shit grade on the C++ exam tomorrow

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        November 12, 2008 6:25 PM

        someone give my a play by play before I convince myself to put the books down and pick the controller up

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          November 12, 2008 6:31 PM

          what are you studying in C++?

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            November 12, 2008 6:32 PM

            at the moment., structured data types...

            • reply
              November 12, 2008 6:34 PM

              Bah, easy... go pick up gears2 ;)

              • reply
                November 12, 2008 6:35 PM

                yeah...it's not terribly difficult, and the prof gave us a study guide that (for the first test) basically comprised most of the test...trying to be disciplined and studious and you're not helping >.>

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              November 12, 2008 6:34 PM

              structs, classes, arrays, abstract data types...good stuff really

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                November 12, 2008 6:36 PM

                you learned about classes already? we don't get into classes until our next semester :( I'm kinda glad I already know how to use them based on the stuff I did in C#, my C++ class is a walk in the park but i can see how it would be pretty difficult if i didn't know C# before hand.

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                  November 12, 2008 6:42 PM

                  initially it was pretty mind-boggling, but we've spent about a month on it so far and I've got my head pretty well wrapped around it...unfortunately I don't have much in the way of previous programming experience...I was a nursing major for a looooooong time, fucking hated every minute of it, so I decided to change my major to something I was actually interested in and...here I am. Took Python last semester and loved it, and while C++ was difficult for me at first I have completely fallen head over heels for it now that I've had some time with it

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                  November 12, 2008 6:46 PM

                  I'm still trying to figure out what the fuck I would ever use the enumerated data type for though ><

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                    November 12, 2008 6:48 PM

                    i use it all the time.. just depends what you're doing with it.

                    LIke in one of my projects when we did a rock paper scissors game, i used an
                    enum GameObject
                    {
                    Rock,
                    Paper,
                    Scissors,
                    };

                    in C# i use it all the time for various things when doing stuff for XNA

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                      November 12, 2008 6:49 PM

                      we didn't spend a whole lot of time on the subject...I suppose I should go back over it and mess around a bit

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                        November 13, 2008 12:01 AM

                        at a simple level just imagine when you'd normally want some sort of integer flags (ie 1 means success, 2 means failure, 3 means unknown). If you litter your code with checks for if (result == 1) it's not very obvious what that means to someone else. If you say if (result == gameResultEnum::Success) then it's much clearer. Then there's things like you can use a switch statement on the enum type and it becomes very clear again instead of just integers. Some languages also let you use enums for types other than ints.

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      November 12, 2008 6:33 PM

      We just played a 4v4 Shackers-versus-Shackers game. It was fun.

    • reply
      November 12, 2008 11:39 PM

      [deleted]

Hello, Meet Lola