Analyst: World of Warcraft to Get 1M More Subscribers
"We expect a net addition of ~1 million new subscribers to World of Warcraft over the next 12 months, driven in part by the launch of the expansion pack, as well as by ongoing growth of the game in China," wrote Sebastian in an investors' note reproduced on Edge. The game currently boasts 10.9 million subscribers.
"We do not expect [Warhammer Online to have] a significant negative impact in the near-term on World of Warcraft," commented Sebasian, adding, "[we] note that preorders of the upcoming [World of Warcraft] expansion pack rank as one of the best selling games on Amazon.com and other retail websites."
Sebastian refers to Wrath of the Lich King, which launches on November 13. At the time of writing, the unreleased Wrath of the Lich King sits atop the Amazon.com sales rankings.
Sebastian, or one of his colleagues, also attended last weekend's BlizzCon 08 and unsurprisingly found more Blizzard faithful than WAR converts: "Our conversations at BlizzCon suggest limited interest in [Warhammer Online] among core WoW users."
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Hmmm I do not like this statement --> "We do not expect [Warhammer Online to have] a significant negative impact in the near-term on World of Warcraft,"
My sir you have big balls, but still I would not of said that. Then again its Blizzard and Wow they can say what ever they want I suppose...
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Oh Please, WAR is no different than Age of Conan or any other 'big' MMO. Nobody's leaving WoW for them. They might stop for a month, but they'll come running back as they see the similar gameplay, lack of content, and so on.
There won't be a change for a long time. I have hopes for the Star Wars MMO and Star Trek Online, but I'm not going to believe for a second that WoW is going anywhere but up.-
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Age of Conan is vastly inferior to WAR both in terms of pre-release communications and post-release communications. Mark Jacobs is largely responsible for I'd say much of WAR's PR success.
Age of Conan on the other hand... Was cooked up by a bunch of babbling Norwegians who couldn't properly code their own game.... Needless to say communication with their non-Nordic consumers was terrible at best. -
I appreciate what you're trying to say here, but I think comparing AOC to WAR isn't fair. I tried both, do not play either, and play WoW - but AOC was a total fucking joke of a game and its laughable that so many people bought into the hype and picked it up. WAR isn't a game for me, but at least it has redeeming qualities.
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Well-- Here's my deal: I got into the Open Beta of Age of Conan and it was truly fun. It had pretty much all the features for PvP that were advertised (leveling + pvp gear) and looked visually stunning as far as MMORPGs go.
So I figured hey, this game might actually be great! Unfortunately upon release it was clearly evident someone at Funcom had majorly fucked up because almost all the key features that were present during beta had somehow managed to slip into a coma.
These features were continuously promised but delayed for well over 3 months post-release and just in general FC failed to meet any deadlines whatsoever. Quite often they couldn't even keep their coders competent enough to meet regular bug fix schedules as per the weekly basis they highlighted as part of what they were doing to fix the game.
Bottom line, Funcom took a very deceitful and secretive approach towards consumer problems and ended up losing a huge amount of subscribers for it.
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the truly ridiculous thing is with a subscriber base of 11 million+ even in another 5 years when 80% or more of its players have moved on (or not lol) they'll still have ~2-3 *million* subscribers. I mean thats ridiculous. Look at everquest, at its peak it had several hundred thousand subscribers and even to this day has tens of thousands of players... enough to keep the servers up and generating some revenue for sony.
Now think of WoW.
WoW is *never* going away....
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People like me and my guild dusted off our gaming rigs and jumped into WAR after not playing WoW since downing Onyxia was the big news.
Then again, I consider WAR to be a game competing with TF2 and not competing with WoW. If you want to wrangle up 40 cats and raid for 5 hours, that's one thing.
But that one thing is not WAR.
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