Dragon Age: Mod Toolset Details Arrive

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Developer BioWare today released a number of details on the Dragon Age Toolset that will provide the public with "developer-grade tools" to create custom content for the fantasy-based PC RPG.

Originally announced back in 2004, Dragon Age: Origins is slated to hit PC early next year, followed by eventual console editions.

  • Create Original Adventures - Using the rich set of Dragon Age assets and locations as starting blocks, users can modify these stunning areas by adding new quests, characters and scripting to craft their own adventures, fate-defining conversations and cut-scenes.
  • Powerful Script Editor - Users can fully customize combat and creature AI, allowing them to create detailed action sequences full of heart-pounding party-based tactical combat.
  • Content Creators Community - BioWare plans to have a dedicated community area online where content creators can share content easily and get content updates for the toolset.
  • On-Going Toolset Content Updates - BioWare plans to release additional assets and features for the toolset in the future, allowing for expanded creation of new areas.

Chris Faylor was previously a games journalist creating content at Shacknews.

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    August 29, 2008 7:07 AM

    I'm glad some companies are still openly supporting modding.

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