Nintendo: Original Wii Design Proposal Complete, Miyamoto Needs New Ideas

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Celebrated game designer Shigeru Miyamoto's original plans for the Nintendo's motion-oriented Wii will be entirely realized with the fall release of Wii Music, Nintendo president Satoru Iwata revealed.

"Wii Music completes what Miyamoto wrote in his proposal when he came up with the idea for the Wii," Iwata told the Wall Street Journal. "He was saying that he needs to think up more ideas now."

Miyamoto's design scheme was presented at this year's Game Developer's Conference by Nintendo director Takao Sawano, who unveiled a conceptual diagram created by the designer as part of his proposal for the Wii console. The diagram showed numerous references to Wii Sports, Wii Fit and Wii Play.

Wii Music was also a part of this early design phase, and was one of the first titles demonstrated on the system, debuting at the 2005 Tokyo Game Show.

Iwata further noted that most of the accessories initially planned for the console—including the Wii Zapper and Wii Wheel— have been released, and the company currently does not have plans to release "a whole lot more."

Regarding the recently unveiled Wii MotionPlus peripheral, the executive stressed that Nintendo would aim to keep costs low.

"There will be games that will be enhanced by the Wii Motion Plus as well as games that can only be played with it," he stated. "Users will need four if they have four controllers, but we're going to try to offer it for as little as possible. We haven't announced the price yet, but the cost of making the Wii Motion Plus is not that much, so I think we can make it very affordable.

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From The Chatty
  • reply
    August 5, 2008 5:10 PM

    Wii Music looks like such trash.

    • reply
      August 5, 2008 5:14 PM

      If it was going to offer options for composing it would have been a little promising. As it is, though, its pretty much a joke of a game. If Ninty's top game designer is needing to go think up new ideas now, I would say we are going to get stuck with shovelware and crappy ports for the rest of the console's life. There are so many different things that devs could try, but instead they are just going for easy money.

    • reply
      August 5, 2008 5:16 PM

      I'll probably still buy it, play it for an hour then put it away and sit in the dark cradling my old snes games crying softly.

      • reply
        August 5, 2008 5:25 PM

        I was a little interested in it....until I saw the video of the demonstration.

    • reply
      August 6, 2008 6:51 AM

      It does. There is absolutely no challenge, which I tend to find as a prerequisite for a quality game. That's why I could never really get into the Lego games.

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