Velvet Assassin Dev: PC Game Market 'Not Healthy'
"Germany's famous for its PC market," Moehring told Gamasutra. "but we're planning on going to consoles more in the future. Our in-house technology works on Xbox 360, but it's not possible to port it to PS3, so we'll have to change things. We don't want to hire a whole team just for technology."
"We also have the Crytek technology in Germany, but it also hasn't moved to consoles at the moment, so it'll have to be Unreal," he added.
The developer went on to suggest that Replay Studios' small workforce does not lend itself well towards success in the current PC gaming market.
"[The PC gaming industry] is not healthy. The problem is that we are not a huge team, and there are already a lot of good multiplayer games out there, so we're not looking to copy them," Moehring said. "For a very story-heavy PC and Xbox 360 game, we think Velvet Assassin will work. For the future, I don't know, but we will go for online for sure."
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Editor: he is talking about the *OFFLINE* PC game market. BIG difference.
Apart from that, the response is silly: no reason why it is not healthy (Isn't it?. Really?), not even the usual quotes about piracy.-
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Offline market is quite strong, you would be surprised. I think these guys just know their game sucks and it would be safer to put it on consoles. STALKER, Vampire The Masquerade and other games did amzing on PC, but a splinter cell rip-off won't, just because they are small devs. doesn't make the PC gaming market "unhealthy" if games like STALKER can have such a huge success.
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