Video Teases GTA 4 Animation Technology

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When it arrives next Tuesday, Rockstar North's Grand Theft Auto IV (PS3, X360) will be the first retail game to feature NaturalMotion's euphoria animation technology.

In advance of the title's release, NaturalMotion sent over a video demonstrating how the real-time animations of the euphoria engine differ from other solutions, such as ragdoll physics.

The euphoria technology is also being utilized the physics-intensive PlayStation 3 and Xbox 360 editions of LucasArt's Star Wars: The Force Unleashed as well as NaturalMotion's own football game Backbreaker (PS3, X360).

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Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    April 25, 2008 1:02 PM

    This alone increases GTA4's lifespan by a couple of years.

    • reply
      April 25, 2008 2:47 PM

      [deleted]

      • reply
        April 25, 2008 3:09 PM

        I think this is revolutionary enough to stand on its own for quite a few years.

        I think this Euphoria tech is on the same level of innovation as physics was when Halflife 2 was released. First full implementation of physics in-game. Even today, though it's no longer state-of-the-art, the physics still provides at least a semi realistic feeling gaming environment.

        This tech is really exciting :D

    • reply
      April 27, 2008 7:49 PM

      how? I don't see it

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