Bethesda Says No Demo for Fallout 3
Hines said that a playable demo crafted around a portion of the game would prohibitively limit the experience, which is built around an open, explorable world.
"When you build it as one thing, there's no way to portion off a section and have it stand on its own without putting the whole game in the demo, which we're just not going to do," Hines said. "And it doesn't really capture the fun of a game like an Elder Scrolls or a Fallout, where you can go where you want and do what you want. So no demo, sorry."
Fallout 3 is slated to hit retailers this fall. For more on the title, be sure to check out our hands-on preview.
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I agree, however, let's consider some games with demos recently:
Crackdown had a demo, limited time based, and it was so much fun because it felt like an arcade game, a friend of mine and I would "compete" to get the highest "score" in crackdown.
Personally, I think crackdown is a rare game where the demo helped sell copies because it showed the game was better than expected.
That said, fallout 3 strikes me as a more story driven game than score driven, therefore it wouldn't really work that way and show off the real game.
The latest burnout game wasn't great, but its demo was even worse for this reason. The demo ruined their one selling point of this game, "free roaming". (which turned out to be bad from a gameplay perspective, because it made the game more tedious and confusing, compared to burnout revenge, but that's an aside anyways) The burnout demo was flawed because it made the game feel restrictive and blah.