Daikatana Galore

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The Daikatana.com website has a huge update with all kinds of information etc on the game. You can check out a bunch of screenshots of the game that were released here. Also on the website are a few bits of design commentary by John Romero on each of the episodes featured in the game.

Episode1: [shot1] [shot2] [shot3] [shot4] [shot5] [shot6] [shot7] [shot8]
Episode2: [shot1] [shot2] [shot3] [shot4] [shot5] [shot6] [shot7] [shot8]
Episode3: [shot1] [shot2] [shot3] [shot4] [shot5] [shot6] [shot7] [shot8]
Episode4: [shot1] [shot2] [shot3] [shot4] [shot5] [shot6] [shot7] [shot8]

The reason I came up with the idea of having SanFrancisco 2030 C.E. be the fourth episode is because I envisioned a setting similar to Duke Nukem 3D's--something near-future where we could have more military weapons. I didn't choose Los Angeles for the setting because, well, that would have been a little too obvious! And putting the player in a location where a military base is located also helped with the enemy character design ideas.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
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