Crytek to Demo CryENGINE 2 on PS3, 360 at GDC
The presentation, which will only be open to what Crytek refers to as a "select audience," will showcase the engine running on PlayStation 3 and Xbox 360. Such a move may suggest that the console editions of Crysis, which were discussed in hypothetical terms late last year, are proceeding.
"You cannot get Crysis as it is on PC on any console," Crytek CEO Cevat Yerli said at the time. "What you would have to do is compromise the design and the level design--in order of the PS3 and Xbox 360 regards you have to fulfill the memory constraints."
Other GDC demonstrations from Crytek include a look at the architectural and serious game applications of CryENGINE 2, a showing of CryENGINE 2 performing in "extremely high quality" on a machine that was built for around $600, and a session hosted by key Crytek employees entitled "Crysis in the Making."
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Consoles are where the money is at. If creating console ports or other content makes them money to develop new PC games, then I'm all for it.
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Well, consoles will potentially teach them to optimize their code better. After all, with PC, you build a better looking game to take advatange of newer more expensive hardware. With consoles, you need to make a better looking game each time to take advantage of the same hardware--this means writing increasingly more elegant and optimized code...
Valve made a xbox version of HL2 and from that they optimized the Source engine quite a bit.
TLDR: I think consoles will teach Crytek to make better running, yet still pretty games. -
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