C&C FPS Tiberium Officially Announced
Following up on last week's story, Electronic Arts today officially announced Tiberium, a squad-based first person shooter set in the Command & Conquer world.
Set release on PC, PlayStation 3 and Xbox 360 late next year, Tiberium has you playing as Ricardo Vega, a "Forward Battle Commander." As Vega, you take control of multiple infantry, armor, and air squads as you fend off an alien invasion (and presumably the forces of Nod) in single-player as well as multiplayer modes.
Executive producer Chris Plummer of developer EA Los Angeles noted, "After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We've put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We're very proud to be part of a project that has the potential to really make a mark on the canon of sci-fi fantasy fiction."
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So any OFFICIAL info on the what engine this is using ? I believe this was rumored to be using CryEngine 2. Any confirmation or denial of that yet ?
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I threw out that CE2 rumor a few weeks back only because I was hoping that EA and crytek would partner together on this.
Hell, I'd be happy if it used DICE's new engine, Frostbite (I think that's the name of it - DICE Shackers back me up).
Honestly, if they can bring the world of CNC and get it to run as stable as a BF game, I'll be happy.
If they can get it to run as stable as a Source or whatever engine CoD4 is on, I would be even happier.
Will the above happen ? I seriously doubt it. -
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