Morning Discussion

With the release of the updated XNA Game Studio, it will be interesting to see if the addition of multiplayer brings this homebrew platform into wider acceptance. And you heard about Activision blocking Harmonix from allowing the Guitar Hero controller from working with Rock Band, right? I'm pretty much speechless, one doesn't normally see such grand PR suicide.

So there were some pretty nice screenshots yesterday, and props go to thekidd for this recollection of a proper toasting. See the full thread for more!

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From The Chatty
  • reply
    December 13, 2007 5:55 AM

    How dare you interrupt our EvE OnLine discussion!

    • reply
      December 13, 2007 5:57 AM

      And religion!

    • reply
      December 13, 2007 5:58 AM

      We can start a NEW EvE online discussion. We can make it better, faster, stronger...

      • reply
        December 13, 2007 6:03 AM

        ^^ this guy knows whats up

        • reply
          December 13, 2007 6:12 AM

          He sure does. He made my brains go poof last night. :(

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          December 13, 2007 6:12 AM

          As for recommendations, work a lower quality level 2 in secure space - get your connections skill up so you move up faster, then jump to a level 3 agent in safe space.

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            December 13, 2007 6:25 AM

            Already got connections at 4 :)

            I'll take a look at some other agents and see what I can find - I just assumed higher agents would be in lowsec :)

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              December 13, 2007 6:27 AM

              the only agents that are only in low sec are Lvl 5... There are a number of NPC corps that have Level 4 agents in high-sec.

              Also, out in NPC 0.0, there are agents.

        • reply
          December 13, 2007 6:17 AM

          Continuing from Evening chatty -

          Use People and Places to search for the faction with which you wish to do missions. When you have the info up, there should be a 'corporations' tab, which will list all NPC corps that belong to the respective faction.

          Generally speaking, the factions' military corps will have the most missions that involve killing, though there are some exceptions based on corporate divisions. Anything Security, Internal Security, and Command will give you mostly kill missions, while Administration will give you a good mix of kill and courier. I prefer the Administration missions, since you get Important Storyline missions more often (I believe it's every 10-15 missions).

          There are a couple of R&D Corps (Amarr's Carthum Conglomerate, for example) that will allow you to do research for datacores when your standings get high enough. If you plan to do research at some point, this is favorable. Mechanical Engineering and Nanite Engineering give the best returns if you just want to sell the bitches off.

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            December 13, 2007 6:25 AM

            Are there any factions in the game that you absolutely positively want to max out for later?

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              December 13, 2007 7:26 AM

              Well... the only real advantages to doing missions for standings are...

              Datacores
              Loyalty Points
              High-Sec POSs
              Empire Jump Clones (though you can get around this if you have 0.0 space to live in)

              It's entirely possible to never run an agent mission and do just fine. If you want to do production, or reprocessing, it would be advantageous because the penalties to each are reduced as your standings get higher.

              For Invention, you absolutely want to have high standings to an R&D corp or faction as a whole so you can get datacores (ESPECIALLY for ship invention, because Mechanical Engineering cores are expensive).

              • reply
                December 13, 2007 7:28 AM

                Missions early on are a good idea though, they help you learn the game mechanics, as far as basic ship controls and how combat works. Not to mention proper ship fittings.

                PvP combat, however, is a whole different monster. Eve is really two games... Empire and 0.0

                • reply
                  December 13, 2007 7:31 AM

                  At which point (SP/ISK) do you suggest switching to 0.0 PVP mode?

                  As much as i like railing people to tiny bits, i don't think my 1m SP Vexor 150mm railguns are going to cut it. Yet.

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                    December 13, 2007 7:37 AM

                    That's kind of a tough call to make... There are a lot more options available to new players now than there were when I started.

                    Generally, I would say when you can fly a good, fast Frigate or Interceptor, fit it with a microwarp drive, small guns, and a warp scrambler, you're set for PvP combat.

                    Everyone has to start somewhere, and 'tackling' is one of the best ways to get small gang and fleet experience.

                    You WANT to start with a Frigate for PvP, because you WILL lose ships.

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                      December 13, 2007 7:40 AM

                      I keep cutting off my thoughts before I finish them...

                      The main determination of whether or not you're ready for 0.0 is you. I started out in 0.0 w/ about 2 million SPs and spent my entire Eve life out there, 3 1/2 years and 45 million SP's later. I've only recently come back into empire to try out parts of the game I haven't done; mission running, invention, etc.

                      But as with any aspect of this game, you do get bored of what you're doing, and will eventually want to change it up.

                      • reply
                        December 13, 2007 7:43 AM

                        yeah but that was a different game back then.. when you had 2mil SP, Im guessing BS were still rare

                        t1 frig tacklers 'can' be useful, but in non-blob warfare they really arent

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                    December 13, 2007 7:38 AM

                    NWS requirements are battlecruiser for ratting, or mining barge for mining to join us in 0.0 (just so ya know).

                    But for instance, for missiles, have all the support skills up to level 3, the main missile skill (heavy, torpedo, cruise) to 4. Then have tanking skills to level 4. (well, not for the miner). That's recommended. Plus, navigation skills to level 3. Basic and support skills to a decent level.

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                    December 13, 2007 7:41 AM

                    really depends how newbie friendly an alliance is..

                    honestly though, in 0.0 self-sufficiency is key. I'd recommend 8-10mil sp minimum

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                      December 13, 2007 7:43 AM

                      That also depends... Do you want to go to 0.0 to learn PvP and still do missions and crap, or do you want to go to 0.0 to learn PvP and make a fortune.

                      If it's the ladder, I'd wait until I had a few million SP's under my belt.

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                        December 13, 2007 7:46 AM

                        knowing lobo & co. they'd probably be pretty useful to help him get started out there, after a few mil SP..

                        it can be frustrating for some corps though because basically you need to be babysat at all times when you're that young

                        • reply
                          December 13, 2007 7:53 AM

                          We run some mining op type stuff that gives miners a tank, and make sure the ratters can tank their spawns.

                          As for pvp, if they want to, great, it's easy to find. If not, unless hostiles are active, it's quiet.

                    • reply
                      December 13, 2007 8:49 AM

                      Empire is horrible. Get out of empire ASAP. Do whatever it takes to get into a newbie friendly alliance so you can get into 0.0.

                      I you learn that killing 1 rat in 0.0 gives the same ISK for killing 100 rats in empire -- well getting off the ground as a newbie is much easier. After that it's just a function of time until you're totally self sufficient.

              • reply
                December 13, 2007 10:15 AM

                What are datacores and jump clones? I quit probably 3 years ago and I don't remember that much.

                • reply
                  December 13, 2007 10:17 AM

                  new shit :-)

                  Basically, jump clones allow you to put a 'clone' in stations. In 0.0 you can put them in any station that your alliance owns. Once every 24 hours, you can 'jump' to a different clone, leaving your current clone (with implants) where you jumped from. With the skill at level 5, you can have 5 jump clones.

                  Datacores are the replacement to the Lottery system for Tech 2 blueprints; Tech 2 BPOs are no longer given out. Instead, they replaced it with Invention. You take a Tech 1 blueprint copy of any item, throw it into a research slot with the datacores, a decryptor, a data interface, and a tech 1 variant of the object. After a few minutes/hours/days depending on the item you're trying to invent, you may or may not get a limited run Tech 2 BPC.

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                    December 13, 2007 10:57 AM

                    How do jump clones work with implants that affect attributes? Since those have an affect on how fast you learn when you leave a certain clone with those bonuses do you still learn at the same rate or does it slow down?

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                      December 13, 2007 11:11 AM

                      You have to pause training when you use a jump clone. The training continues on at the rate of your new attributes in the clone you're in.

                      I'm planning to have and R&D clone with level 5 attrib implants and the implants that reduce research time. He will never leave the station, but I can jump into it when I'll be away or need a big skill trained.

          • reply
            December 13, 2007 6:29 AM

            Here's a list of how often what divisions give out certain mission types:

            http://eve.tentonhammer.com/index.php?module=ContentExpress&file=index&func=display&ceid=7&meid=18

          • reply
            December 13, 2007 8:47 AM

            If you are Gallente I would recommend two systems to shoot for to get lvl3 or lvl4 kill mission agents. One popular mission hub is Aunia and the other secondary system I use is Arraron. Aunia has Federation Navy lvl4 agent...2 jumps away is another lvl4 agent of the same faction in Dodixie. Then for Arraron the faction is Astral Mining but, there is a lvl4 agent in the 2nd station of Arraron. You can find the lvl2 and lvl3 agents for these factions in the neighboring systems of what I mentioned. Drop some time into the social skills to give yourself a jump on the standings for agents...you should be able to get lvl2's without trying after like 1 day of social skill training.

      • reply
        December 13, 2007 9:33 AM

        No we can't. Insurance only paid out enough to cover the cost of the ship. We fucking lost millions in modules. Assholes..

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          December 13, 2007 9:36 AM

          Don't fly what you can't afford to replace!

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            December 13, 2007 9:46 AM

            pffft latest, greatest ftw. 'Sides, I'm still in high sec. Modules that cost more than the ship? Yes, pls.

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              December 13, 2007 9:56 AM

              I got into that habit when I was flying Interceptors in MC...

              Ship - 9 mil
              Modules + rigs - 200 mil
              Implants - 1 bil

              Getting your ship destroyed, followed by getting podded while trapped in a dictor bubble...

              priceless painful

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                December 13, 2007 10:11 AM

                Holy shit. Ouch, indeed. I'm only in a cruiser so I have maybe 12 mil in the ship+modules. I'm not too worried at the moment but I don't plan to make a habit of it.

    • reply
      December 13, 2007 5:58 AM

      [deleted]

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      December 13, 2007 6:08 AM

      [deleted]

    • reply
      December 13, 2007 6:09 AM

      Back to the main thread, fag.

      • reply
        December 13, 2007 6:12 AM

        this is the new main thread, fag!

      • reply
        December 13, 2007 6:35 AM

        hehe at you freaking out about 0.5 systems..

        • reply
          December 13, 2007 6:43 AM

          Well.. flying a nekkid Vexor back home that cost you 4.5 mil of which you loaned 2.5 mil just to be able to fly A ship kinda makes you (read: me) jumpy.

          • reply
            December 13, 2007 7:47 AM

            also, why a vexor? thorax is a much better low sp ship - much better all around too

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              December 13, 2007 8:07 AM

              Short answer: drones. My turret (low) and missile (nonexsistant) skills are teh suck. And i prefer training other shit over weapons (learning, tanking, getting moneys) and my droneskills are already high.

    • reply
      December 13, 2007 6:10 AM

      I didn't interrupt the discussion, I mean it's yours to do with as you like... I just gave you a fresh place to have it.

    • reply
      December 13, 2007 6:12 AM

      Does it play like Privateer or freelancer?

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        December 13, 2007 6:18 AM

        neither nor!

      • reply
        December 13, 2007 6:44 AM

        if only.........

        • reply
          December 13, 2007 6:52 AM

          IAWTIO. EVE would be 1000% more fun to play if it had space sim controls.

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            December 13, 2007 7:58 AM

            what are they?

            • reply
              December 13, 2007 8:46 AM

              You click on an object and then you click on either "move to" or "circle around" or "shoot". That's the basics.

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      December 13, 2007 6:30 AM

      Thanks for putting up with my noobery last night. How was I to know they had opened up two agents to me, one of which I wasn't supposed to visit yet? That's not quite as bad as my first WoW session where I couldn't figure out why I was doing such terrible damage. Turns out you're not supposed to click for every attack Diablo-style.

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        December 13, 2007 7:11 AM

        The fun about starting a complex MMO with a steep learning curve is that you can noob all you want to without people getting ticked off. I find the EVE community (and especially our Shack crew) very helpful.

        • reply
          December 13, 2007 7:25 AM

          It was terrible, I spent like 2 hours trying to do that mission. Then spent five minutes trying to find where all my ore went after I refined it.

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            December 13, 2007 7:46 AM

            Haha awesome. I am so glad i am not the only one pulling shit like that.

            Except i seem to be the only one blowing up his ship on a daily basis. :(

            • reply
              December 13, 2007 7:54 AM

              One a day, that's all we ask. :p

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              December 13, 2007 7:55 AM

              I think the big difference coming from WoW is that nothing is logically layed out. In WoW, if I wanted to sell something to a player, I went to the Auction House. If I wanted mail, I went to the mailbox. If I wanted to smith something, i went to the anvil. If I wanted to talk to someone, I walked to their house and they were standing there. I've got no sense of space because all travel (so far anyway) is effectively automatic.

              In EvE everything is hidden in buttons and menus which is extremely usable if you know wtf, but damn is it ever confusing to learn.

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                December 13, 2007 8:19 AM

                AFAIK:

                Systems = zones (like STV, barrens, etc)
                Station = towns (like booty bay)
                Mission deadspace = instances (warp = enter)
                Planets & Asteroid belts = areas with mobs and mining ores (cauldron fields in WPL)

                Stargates = instant ports from one zone to another. I wish WoW had that (undercity to sillithus anyone).

                At first you autopilot a lot. But once you enter a system, instead of warping to dock, you can try exploring by warping to planets or asteroid belts to get a better idea what that zone looks like.

                Amirite?

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                  December 13, 2007 8:38 AM

                  I never autopilot unless I am afk. Autopilot will drop you 15 km from the gate and you will have to slowboat it there before you can jump. Use the warp to 0 it makes getting around much faster. Also you don't have to explore the planets and belts you have a scanner which can be used.

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                    December 13, 2007 8:40 AM

                    Oh and NEVER autopilot in lowsec unless you want to lose your ship and pod

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                      December 13, 2007 8:42 AM

                      Yeah, that's one of the things I've picked up from boards I've skimmed. Now I'm all in 1.0 and 0.9 stuff, and autopilot just means I can go get a drink.

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                      December 13, 2007 8:44 AM

                      unless you're in a shuttle on a 60-jump trip to 0.0... and you already have a clone out there... and no implants.

                      So many times while travelling back to 0.0 I've gone that route, you just have to accept that you're already dead before you get there. That way when you come back to your computer and see yourself floating in a shuttle 15k off the gate in your destination system, you can be pleasantly suprised :D

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                        December 13, 2007 8:51 AM

                        why not just pod yourself? so much faster

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                          December 13, 2007 9:03 AM

                          Maybe.. he wasn't going to a station.

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                          December 13, 2007 9:05 AM

                          why spend 7mil on a clone if you don't have to? :-)

                          Generally, I only do it if I'm going to be AFK for a bit

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                      December 13, 2007 2:22 PM

                      Actually autopilot is good, if used properly. Warping to 0km, then activating the AP, can actually save you, since there is no small amount of lag if you're warping in on some bastard running a smartbomb and causing grief, and the AP can get you thru the gate before you unlag as opposed to sitting there, lagged, as an easy target.

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            December 13, 2007 9:38 AM

            "Then spent five minutes trying to find where all my ore went after I refined it."

            lol.

            sorry.

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            December 13, 2007 9:46 AM

            HA! YOU REFINED IT NOOB IT IS NOW MINERALS!!! :D

        • reply
          December 13, 2007 7:53 AM

          the shack guys really are helpful. I remember dragonfang (when he was only 2, not the current 12 or so) coming to help me with a level 1 mission where I couldnt kill 1 drone

      • reply
        December 13, 2007 9:51 AM

        haha, i couldn't figure out what was going on! I'd only spoken to two agents and never got that mission...

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      December 13, 2007 6:53 AM

      Friend is starting up WoW again. I told him he's bad shit insane and I wanted to play EvE instead. Convince me why I should get EvE instead of WoW!. GO!

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        December 13, 2007 7:00 AM

        Unless you enjoy a game with very high risk, WoW is probably a better choice.

        By "high risk" I mean that it's entirely possible to lose weeks or months worth of work as the result of a single fight. If that level of risk is appealing to you, you might like EVE.

        Also note that almost everything there is to do of substance in EVE is somehow PVP-related. You're mining, or trading, or attacking other players, or researching, or other things of that nature. The quests (missions) are mostly an afterthought.

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          December 13, 2007 8:52 AM

          how do you lose months worth of work? unless you're flying a mothership

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            December 13, 2007 9:01 AM

            or losing hauler filled with research and invention materials that it took you a month to save for...

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              December 13, 2007 9:07 AM

              blargh, I cant imagine flying expensive cargo in a hauler through 0.0 space

              though I suppose every so often someone's an idiot and a hauling-carrier filled with bils of isk gets ganked 100m outside of a POS

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                December 13, 2007 9:09 AM

                I fly expensive cargo to low-sec POSs every few days. It's not fun, but it has to be done. Generally I use one character as a scout with the other in a blockade runner.

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                December 13, 2007 9:10 AM

                Why do you think there are pirates at almost every 0.0 gateway system?

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                  December 13, 2007 9:15 AM

                  yah but usually people dumb enough to get caught in them don't have that much to risk

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                    December 13, 2007 10:07 AM

                    Holy shit, there are people that aren't as smart as you. Fucking CALL GUINNESS

                • reply
                  December 13, 2007 9:19 AM

                  YARRRRRRR!

          • reply
            December 13, 2007 9:01 AM

            Maybe.. that's what he was talking about.

      • reply
        December 13, 2007 7:12 AM

        Don't spend a second trying to convince him. Just move to EVE and don't look back. He'll join a week or two later. Remember: never blink first.

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          December 13, 2007 7:28 AM

          I don't remember saying I'd jump to 0.0 but if you say so, i probably did :-(

          *closes eyes and fingers rosary beads*

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            December 13, 2007 7:33 AM

            You didn't. But in the previous thread i did suggest jumping together. That's what friends are for.

            You first, ofc.

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              December 13, 2007 8:20 AM

              I'll distract em, you blast em out of the night sky

              *cloaks*

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                December 13, 2007 8:21 AM

                More like: you jump in and i txt msg you lol

      • reply
        December 13, 2007 8:50 AM

        1 reason NOT to play WoW. 3% drop rates. Enough said.

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      December 13, 2007 8:46 AM

      shit i gotta check this shit out but there's a tf2 east coast shack battle tonight

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      December 13, 2007 8:59 AM

      DO NOT FORGET TO UPDATE YOUR CLONE

      Consequences:

      Dying without a clone contract will cause you to lose FIFTY PERCENT of skillpoints in your highest-ranked, longest-trained skill.

      CASE-IN-POINT

      I got podded without updating a clone, and my top skill trained was Amarr Battleship V. I lost exactly 1/2 of my total skillpoints in that skill; 2,048,000 - 50% = 1,024,000

      Can we say 'ouch!'

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        December 13, 2007 9:09 AM

        that happened to me once.. sadly, I hadnt even been podded. I was flying around 1 day and got 2 podmails and of course I was very confused (as I was still in my ship and fine and not in combat)

        the next day I couldn't fly some t2 ships =(

        they never reimbursed the petition

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        December 13, 2007 9:20 AM

        that and ship insurance.

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          December 13, 2007 9:56 AM

          I wonder what percentage of people who stop playing that game do so because they got blown up/podded without insurance or a clone. Seems like something that could slip your mind (or maybe you just didnt understand the importance of it) easily.

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            December 13, 2007 10:20 AM

            happened to me a few times, hehe. i play a bit more methodically now.

            my rule of thumb is if i can't afford to lose the ship i'm flying, i shouldn't be flying that ship.

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              December 13, 2007 10:28 AM

              This is the correct way to do it.

              Back when my corp was in empire "I lost my _______ and have to start over so I'm quitting EVE." Was the #1 cause of turnover. We frequently told new members that very maxim (If you can't afford to lose it, don't buy it) but there's a definite sense of gamer's entitlement that can be really hard to combat.

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        December 13, 2007 10:01 AM

        Updating your clone is: buying one at the medical shop that exceeds your current SP's, right?

        Amirite?

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      December 13, 2007 9:01 AM

      How is the new client? did it improve things at all? I liked the old GFX already but i hated how you had to turn off everything for battles even if you had a 8800GTS

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        December 13, 2007 9:04 AM

        much improved. actually runs well on the 7300GS at work. fancy graphics work better now than the old client did on my 8600GT.

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      December 13, 2007 10:02 AM

      UPDATE

      WTF Drones. I buy a Vexor, i load that bay up full of drones (13, meds and smalls) get ready to poon, and ...
      ....
      .........

      I CAN ONLY LAUNCH FIVE CLONES.

      How can i get something that makes me control all 13? :-)

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        December 13, 2007 10:03 AM

        Fly a carrier.

        You can't control more than 5 drones with any ship except a Carrier or Mothership

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          December 13, 2007 10:10 AM

          ... for now. Rumors of future carrier nerf (and presumably MSs) will restrict a carrier pilot to controlling only 5 drones/figs, etc BUT they can still launch more (up to the limit as currently) to be assigned to fleet members. Fucking nerfs.

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          December 13, 2007 10:31 AM

          carriers launch fighters and many more of them. do not confuse fighters for drones

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            December 13, 2007 10:32 AM

            I should've been more clear about that, you're right.

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              December 13, 2007 10:45 AM

              (Carriers and moms can launch more than 5 drones AND fighters. Just can't assign drones to other fleet members, fighters you can)

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            December 13, 2007 1:07 PM

            huh? carriers can launch as many drones as they can fighters

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        December 13, 2007 10:04 AM

        i hate that you talk about actively playing while im at work!

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          December 13, 2007 10:06 AM

          yeah. stop it!. I won't even get to play tonight because I have to go out drinking with the new woman...

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            December 13, 2007 10:10 AM

            wtf? get your priorities straight. you shouldnt even consider going out

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        December 13, 2007 10:05 AM

        Launching clones? WTFexpensive

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          December 13, 2007 10:09 AM

          hes a sick bastard, burns away his fortunes to shoot five of his selves at a time

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            December 13, 2007 10:13 AM

            I hope they're upgraded at least. You can't do much damage with low skills.

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              December 13, 2007 10:18 AM

              They each get a wrench and a welding torch. /waves bye. Good luck!

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        December 13, 2007 1:06 PM

        uh huh.. most ships can only use 5. both vexor and thorax can use 5 mediums. vexor's drones do a little bit more damage (for you probably 15% more) but the thorax makes up for it with more room for guns and better tanking ability..

        like I said, why fly a vexor?

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          December 13, 2007 1:08 PM

          i'm gunna guess its b/c hes still figuring stuff out and went with what he thought was a good idea ;)

          thanks for posting the advice though, my gallente is going to be buying a ship here soon!

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            December 13, 2007 2:10 PM

            if you're going for cruiser size and you like drones, go for a myrmidon (battlecruiser) its definitely worth it..

            or did they nerf them in this last patch?

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              December 13, 2007 2:17 PM

              Myrmidon: 75Mbit/s bandwidth, 150m3 dronebay

              Drone bandwidth requirements:

              * light drones: 5Mbit/s
              * medium drones: 10Mbit/s
              * heavy drones: 25Mbit/s

              does that sound like a nerf? i have no idea what it used to be

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                December 14, 2007 12:22 AM

                Sure sounds like it. Such an expensive ship being cripled by the lack of bandwith is teh suck.

                What annoys me is that the eve-online item database doesn't show the amount of bandwith, so i can't search for a ship with more than the 75 i currently have.

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              December 13, 2007 2:35 PM

              well whatever it is i doubt i can afford it, i just started playing 2 days ago lol

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      December 13, 2007 10:24 AM

      added a character creation section to the battle wiki:
      http://www.battlewiki.com/wiki/index.php/EVE-Online#Character_Creation_Guides

      feel free to edit lol

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      December 13, 2007 10:44 AM

      Are there any good sites for posting your eve char's/skills. Not that I'd like to brag, but I'd like to see and share.

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      December 13, 2007 10:58 AM

      I really like the look of the Gallente ships (WFT GIGER!) , but all their races seem burdened with an excess of charisma. In the long run, would that be a big problem?

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        December 13, 2007 11:04 AM

        depends on how much you like minmaxing. i went Gallente because i want to train a wide variety of stuff. (as well as liking the Giger-esque design!)

        additionally, you can always learn the skills to pilot other races ships.

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        December 13, 2007 11:05 AM

        You can train up and fly any ship or any skill. The only thing character creation does for you is attributes.

        Except for specific character templates (cyno alts), the only thing a specific race/clan/etc gives you is a few days training in something you might not use. (Caldari get good missile skills, but if you want the attributes, it would only take a few days to get the equivalent Gallente (drone and ship) skills.)

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      December 13, 2007 11:55 AM

      fuckkkkkkk mannnnn I might have to rerolllllllll. how hard is it to pay for your game time with ISK these days, roughly? do they ratchet that scale up?

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        December 13, 2007 11:58 AM

        someone here said about 200m isk per month, iirc

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          December 13, 2007 12:02 PM

          It would be interesting to see if I could plan ahead to set this up wisely.

          Where is shacknews set up, btw? good missions? ratting? asteroid belts?

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            December 13, 2007 12:05 PM

            Yup, we gots prime real estate.

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              December 13, 2007 12:06 PM

              (ratting and mining, 0.0 no missions). You can be in empire for those if you like. Or switch in between, etc.

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                December 13, 2007 1:24 PM

                hey, just so i can understand what exactly is going on:
                There is notable value to killing rats in 0.0 as some sort of cooperative role with other players, and not as a part of an agent mission?

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                  December 13, 2007 1:38 PM

                  The value comes from the loot+salvage from the wrecks of drones. In other 0.0 space, there are rats (npc faction ships) that give you a bounty when they are killed (Battleships give 500k-1.5mil each), plus any loot+salvage.

                  They simply spawn in asteroid belts. There are no missions to get, etc.

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            December 13, 2007 12:15 PM

            i can pull in about 20mil in an hour of mining. i am told i can do way better once i get some pew pew on.

            ps i am officially trained at battlecruiser 1. hoorj!

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              December 13, 2007 12:17 PM

              Battlecruiser 5 + Drake = PURE SEX

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              December 13, 2007 12:22 PM

              man I had so much shit trained from my zerg-up techniques in GoonFleet. Yet I want to reroll to account for the possibility of paying game time with ISK, and planning accordingly. large scale pvp was just a trainwreck at the time. (basically a year ago, also lol@ all the time not skilling up)

              probably mining guy to start, all optimized, and jumped out to Shack HQ, then start building combat guy for missions/ratting, and I could pay for skillup books.

              teaming up with shackers sounds a lot of fun, moreso than the bloodthirsty super 0.0 combat in Goonfleet when I didn't even know how to outfit my shit properly.

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                December 13, 2007 12:36 PM

                I don't understand why people reroll in EvE.? I mean, a except for attributes, it's only a few days training.

                And you would have to pay for a new account ($20), whereas you could just reactivate the old one ($15), then that character sounds like he already has fighting skills, just pop him out to 0.0 and start killing drones, and your raking in the iskies.

                I dunno, thats just the way I see it. Course if you didn't like your old character at all, I can understand wanting a fresh slate.

                Oh and ya, we're way laid back as far as pvp,etc, but we are going to do some.

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                  December 13, 2007 12:39 PM

                  my problem was my first char was completely unfocused. i thought i wanted to participat ein the economy and pop rats and do whatever else, so he had a broad range of pretty useless skills. i started goldband with the intention to be able to pull in isk so he has much more focused skills.

                  i didn't really start branching off his skillset until this week.

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                    December 13, 2007 12:42 PM

                    Ya, every character of mine since lobo has been specialized. fighter, industrial, another fighter. course I started the industrial character thinking he would mine, and the first thing we did was move out to the drone regions and start ratting.

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                  December 13, 2007 12:52 PM

                  basically I went in to fill a niche in a HURRY, I really didn't even know wtf I was skilling up.

                  I made a lot of poor decisions and didn't understand that it would be like a level 10 guy with his first talent point in WoW facing a battle hardened level 70 with full season 3 gear out in 0.0... I mean I really was a meatshield. I didn't know how far out advanced folks could engage you and you can't even target them when you are a noob.

                  this time around I'd be more practical and PvE focused to be honest, to then fuel PvP stuff which would grow later as I have fun playing a free game because I planned ahead! :D

                  I did have a lot of fun for the 3 seconds I was alive in 0.0 though hehehe

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                    December 13, 2007 1:41 PM

                    Well, alot of PVP skills translate over to killing rats in PVE. Obviously the mining skills take different .. skills. But really, if you even had a month or two of training with that PVP character, it very well may be worth it to resurrect him.

                    If he was just a trial character.. not so much.

                    And I and others in NWS all make our isk from shooting rats/drones. Those skills are both PVP and PVE, so you dont have extra mining crap skills in there.

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                      December 13, 2007 1:49 PM

                      hey loboca I want to blow shit up in my Drake wif you

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                        December 13, 2007 1:51 PM

                        We blow shit up real good! Come Shacknews channel, lub long time!

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                          December 13, 2007 1:53 PM

                          I'm in there any time I'm logged in (Thaddeus McFadden)...I'm short on ISK right now...anyone want to buy a mining barge, a salvage Cormorant, and a bunch of random bits and pieces? Its all in Lonetrek

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                            December 13, 2007 2:25 PM

                            We can get you setup out there as well if you need. I have an extra drake I don't use, and stuff like that. Just send us your first born child, and sign away your ship insurance!

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          December 13, 2007 1:08 PM

          much less than that... I believe GTCs go for about 350 mil for 3 months, or about 120mil / month. I don't purchase them myself, so I could be wrong.

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            December 13, 2007 1:32 PM

            Interesting. I haven't either. So you get ISK, sell it to an authorized external retailer in exchange for a code, I take it? Thusly plugging in to the Account status page and then CCP authorizes your account for that next month?

            Does anyone have experience with this system? Is there any competition for the ISK?

            Drunken late night mining was a good way to wind down the day with super trance music in the background.. o_O

            Time to investigate the latest n00b mining build-out flowchards!!!

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              December 13, 2007 1:37 PM

              players buy GTCs, and sell them to other players for ISK, with CCP's blessing
              http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=480961

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                December 13, 2007 1:55 PM

                ahhhh. so the external sites are just for paying real $$$ for a time code. so this whole thing can be done in-game. cool stuff.

                Needs to be on the trade hubs like any other item, though, I suppose that's the next step. Requires some out-of-game forum+account trickery, but I suppose that's not all bad.

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            December 13, 2007 1:36 PM

            I've been thinking about buying a GTC code to sell, as I need the extra quick ISK

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        December 13, 2007 12:14 PM

        the price is demand based i believe, set by the community.

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          December 13, 2007 12:23 PM

          interesting. If you can get 10% of the monthly dues in one hour... that's good shit.

          so that would be 40 bucks to start an account again and hopefully plan to have that be all.... hmmm

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            December 13, 2007 12:29 PM

            you're going to want a mining barge and strip miners trained at the very least.

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      December 13, 2007 1:21 PM

      UPDATE

      Fixed the drone situation by plunging in 3 heavies and 2 mediums.

      They bring a lot of pain if i tell them to.

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        December 13, 2007 1:25 PM

        I'll go head-to-head with ya ;-) you can be in your frig, I'll come in mine

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        December 13, 2007 1:26 PM

        NOTE: i hope them 3 heavies fit. If i can't launch them either i might have to log onto henzel's account and shoot some CONDOR police with his Vexor...

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          December 13, 2007 1:28 PM

          umm you have to train Drones to 5 and Heavy Drone Op to 1 before you can use them...

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          December 13, 2007 1:34 PM

          Goddamnit, not enough bandwith to launch em all. Needs improving NOW.

          .. how do i do that? :-)

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            December 13, 2007 1:35 PM

            no clue, I'm a dirty Caldari with giant missiles

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            December 13, 2007 1:49 PM

            You can't increase drone bandwidth on your ships. I believe the max drone bandwidth on the Vexor is 75Mbps. Large drones use 25, Mediums use 10, lights use 5. So you can use any combination of the above to put up to 5 drones out, using no more than 75mbps. This is actually a brand new change.

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              December 13, 2007 1:50 PM

              ah that's why I had no clue what was being talked about, I haven't fucked with drones in about a year or so

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              December 13, 2007 1:58 PM

              I understand why they changed that (5 heavies is a tad overpowered for this ship's "level"), but providing 100m3 dronespace yet only 75mb/sec bandwith seems a tad... silly.

              So now i'm back to 2 heavies and 3 meds. No biggie, Henzel's ship gets to live another day. Whehe.

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                December 13, 2007 2:00 PM

                I still say, I'll take you on in my Merlin, all T1 gear

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                December 13, 2007 2:01 PM

                o wait...i fail at math... 1 heavy and 4 meds :(

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                December 13, 2007 2:04 PM

                I think its so you can carry a variety of drones to deploy depending on the situation. they do different kinds of damage... also, if one blows up in combat you can probably deploy a 2nd then.

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