Shacknews' Week in Review

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Here's a quick summary of all this week's feature content, followed by some of the more prominent news items, in reverse chronological order.

Features:

  • Indie Adventures: PixelJAM and Dino Run
    Chris Faylor chats with indie developer Richard Grillotti to learn about PixelJam's cool-ass retro-looking web games.
  • Crysis Review
    Chris Remo built an entirely new PC so he could review Crysis. It's awesome, but you may have to do the same to play it.
  • Kane & Lynch: Dead Men Review
    I played through Io Interactive's much-hyped squad shooter. It's got some problems.
  • Replay Couch 5: Glitches, Exploits, and Mario
    Nick Breckon invites you to join him once again for another installment of Replay Couch--the greatest collction of gaming videos on the Internet.
  • Legendary: The Box Hands-On Preview
    I take a look at a pre-alpha build of Spark Unlimited's upcoming myth-inspired shooter. More games need griffins in them.
  • Super Mario Galaxy Review
    Chris Remo's heart of ice is melted by this early Christmas present from Shigeru Miyamoto and friends.
  • Shacknews' Rock Band Guide
    Got questions about Rock Band? Nick Breckon gives you more than you ever needed to know about the game.
  • Contra 4 Review
    Chris Remo gets annihilated by WayForward's new Contra game. It is hardcore, and he is no match. Read his review.
  • Weekly Download Rundown
    Chris Faylor gives you the lowdown rundown on this week's downlow downloads. Sorry.

News posts:

From The Chatty
  • reply
    November 16, 2007 4:20 PM

    Is there a chance of Assassin's Creed getting a review spot?
    From listening to various shackcast episodes, it didn't seem like a game you (here at the shack) were particularly interested in, but nevertheless - it would be nice to a the final verdict. Especially to find out if your gripes from earlier demonstrations has changed etc.

    Thanks! :)

    • reply
      November 16, 2007 4:21 PM

      ..it would be nice to hear the final verdict* was what it should have said.

    • reply
      November 16, 2007 4:40 PM

      Not really. We sort of have a policy to only review games if we can get them in advance far enough to have the review out when the game is released, or maybe a day after. Reviewing games is really time-consuming, so the traffic just isn't worth the time otherwise.

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