Morning Discussion

So have you taken a seat at our new Replay Couch? It's like having a little video game channel so small that it doesn't have time to annoy you. Maybe it needs more Star Trek or Man Show? Nah. So while I've mentioned this holiday game glut before, I'm actually pretty excited for the next year too. For all three, this will be about the point in console's lifespan where the third wave of games comes out, where creators are comfortable enough with a machine to truly push it's boundaries and some of the really legendary games come out. Exciting! Oh, and I think we should have a pretty cool contest for you later today, stay tuned.

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From The Chatty
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    October 24, 2007 5:44 AM

    Need for Speed: ProStreet Demo short review.

    I downloaded the demo off XBLM last night and tried it out just a couple minutes ago. Yes, I said minutes. This is the shortest demo of any kind I have seen on XBLM. 2 races total. 1 speed challenge, and 1 "grip" challenge, which is just to say, laps on a race track.

    This is not NFS: Most Wanted or even Carbon here folks, I am very sad to say. Judging from the demo, it seems as though everything has been changed. They have changed the physics, sense of speed, damage, camera, just about everything. No longer do you have the fun sense of unrealistic seat of your pants speed. They have gone to the speed of a sim. The camera is oddly placed, it fees slightly to the left of your car, even in bumper cam mode, which I always use in any racing game. Physics and Damage are more realistic. Off the start of the 1st race I tried, I punched it, and like any other NFS game I'm used to, I rammed the car in front of me to get it out of the way. Normally, I might get a little damage and a slight pull in the steering at the most, I thought anyways. Now it's more like a sim, likfe Forza where it impacts the performance of your car. Damage is modeled well, the car looked wrecked to shit, which was cool. But the whole "bash the next car and bully your way through the race" you are used to from a NFS game is gone. Nitrous seems to be limited too. They even have the assist lines from Forza 2 in here.

    The length of the demo leaves you with a "ok, that's it?" feeling. Yes I know it's a demo, but you get 2 races. And if you are half way decent at racing games at all, you'll be done with both races in about 5 minutes (not including loading times).

    I'm sure that in the retail product, the sense of speed will get better once you progress, and new tracks open up and such. Don't get me wrong, it was a fun racing game for a demo, but this isn't the NFS we all know and love. It's something different... Like a Forza Lite or something.. hard to pin down.

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      October 24, 2007 5:47 AM

      Sad to hear they went more sim, I liked them for a fun racing game that just had tons of speed and crazy handling.

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      October 24, 2007 5:49 AM

      Weird. It puzzles me that EA of all people would leave behind the successful formula of MW to pursue all these new avenues of NFS when they could easily pump out a couple more titles in the vein of MW whilst slightly upping the ante or theme.

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      October 24, 2007 5:50 AM

      I was going 150-160mph in that E92 BMW and I definitely didn't feel a sense of speed. I was rather psyched about this title, and now it's definite not buy for me.

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        October 24, 2007 5:51 AM

        pretty much my sentiments exactly..

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      October 24, 2007 6:05 AM

      Now this really pisses me off to no end...

      NFS Most Wanted was probably the only racing game I ever liked. The fact that they are taking this series this directions sucks.

      Carbon was Ok - as it was sort of like Most Wanted, with the emphasis a bit more on efficiency

      This game should not turn into a sim -

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        October 24, 2007 6:11 AM

        I'm interested in reading reviews of the full game to see if the "sim" feel stays throughout the game.. like I said, this is only the demo, and only 2 races, but the feel of the racing is definitely taken a turn to more "sim" like feel. Granted though, just playing this demo has completely turned me off from buying full game..

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          October 24, 2007 6:22 AM

          i can take you word for it (not owning a 360)

          I wasn't too happy with Carbon which was close to MW - if this is even farther away they already lost a customer in me

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        October 24, 2007 10:50 AM

        I'd prefer it if they pushed it in the sim direction, just so long as we still get police chases.

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      October 24, 2007 6:07 AM

      damn that sux... will have to give it a try. But it is sounding like it's lost everything that made NFS games fun.

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      October 24, 2007 6:50 AM

      realistic physics and NFS don't go hand in hand. Arcade physics and NFS is how its allways been.

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      October 24, 2007 7:05 AM

      What? No more ridiculous cop chases in this one? I thought it looked like they were going back to lap racing when I read the preview. I am incredibly saddened by this. NFS:Carbon was the most fun I've had with a racing game.

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      October 24, 2007 7:45 AM

      If your observations hold true for the final game, then this just went from a "buy" to a "must rent" very quickly.

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      October 24, 2007 8:07 AM

      Loved Most Wanted. Hates the handling in this demo though. Sad panda. :(

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      October 24, 2007 9:20 AM

      They seem to change the direction every other game... Maybe NFS 12 (or whatever) will be back to "Hot Pursuit(3)" or at least "Most Wanted" ...

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      October 24, 2007 9:28 AM

      you would think EA would at least be good at keeping the core gameplay the same but NFS seems to be a fuckup every other iteration at least

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      October 24, 2007 9:35 AM

      [deleted]

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        October 24, 2007 9:37 AM

        i was never saying that.. I love the arcade feel of MW, if i want sim, i'll play Forza or something similar..

        2 types of racing i like..

        Sim, like Forza
        and Arcade like NFS:MW or Burnout..

        too many racing games coming out trying to conform to both, like this NFS and also PGR4 imo..

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      October 24, 2007 9:44 AM

      Dear EA:

      Rehire the NFS:MW or NFS:HP/HP2 teams, and let them make a new NFS game without you holding their hands. Release it to massive sales instead of fucking up the entire series.

      kthxbye

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