EVE Online Mines Mac and Linux Users
The move is the result of a partnership with TransGaming, a Canadian company specializing in platform redevelopment. EVE Online was already playable on Linux through Cedega, a Windows shell for Linux users. Now the game will be totally converted using TransGaming's tasty Cider engine.
"By integrating TransGaming's excellent technology, we are able to keep our laser-focus on evolving EVE Online, while simultaneously expanding the EVE universe to even more players," quipped CCP chief technical officer Halldor Fannar.
The company has always utilized free trials of the game to reach more players. In the growing MMO market, EVE has been one of the few titles to show consistent, if modest growth.
CCP communications director Valerie Massey put it this way in a recent Shacknews interview: "The population of Iceland is 300,000. We have about 200,000 EVE players. So our goal is to get [beyond that]."
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As an Eve player, I'm left wondering if CCP's efforts are better directed somewhere else. I know there have been requests for Linux and Mac clients in the official forums, but do the really have anything to gain by it?
I understand they're outsourcing, but again, as a player I'd rather see those resources go towards more and better hardware, bug fixing and content.-
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That's what I was thinking. If you understand that they're outsourcing then you understand that there aren't any development resources being lost.
...unless you think that throwing money at something actually makes content appear, and that throwing money at porting to Mac/Linux will subsequently result in less content. Which is just silly.
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