Odin Sphere Dev Debuts Gorgeous 2D Wii Title

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Details and screenshots of the first Wii effort from Odin Sphere (PS2) developer Vanillaware have appeared in the latest issue of Japanese gaming publication Famitsu, revealing a gorgeous 2D side scroller that calls to mind traditional hand-drawn animation.

Titled Oboro Muramasa Youtouden--a name that will no doubt be modified should it reach North America--the game appears set in a mystical rendition of feudal Japan, complete with samurai warriors and a towering blue-skinned cyclops.

An action RPG much like Odin Sphere, the title will make use of the Wii's distinctive capabilities for sword and other attacks. According to the accompanying text, it will compensate for the tastes of both casual players and those hardcore RPG fanatics that love to grind levels.

Published by Marvelous Entertainment, Oboro Muramasa Youtouden is expected in Japan this winter. No word on a North American release yet, though Atlus, which published Odin Sphere in North America, is a likely possibility.

Chris Faylor was previously a games journalist creating content at Shacknews.

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  • reply
    September 5, 2007 9:34 AM

    It's really too bad all 480p games running off my Wii don't look very good on my HDTV. Considering the emphasis on sprite quality from these guys I really hope Vanillaware decides to move to a high definition platform for their next project..

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      September 5, 2007 9:35 AM

      Considering what a niche market their games are, I'd expect stuff like this on Wii a whole lot more than either HD system.

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        September 5, 2007 9:39 AM

        Why is that? The Wii seems more like a mainstream platform than the other two and is even being marketed as such.

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          September 5, 2007 10:16 AM

          cheaper to develop for for sure. so they don't have to sell as many to make their money back.


          and I can't imagine that kind of game doing well on the 360.

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            September 5, 2007 10:24 AM

            I don't claim to be an expert, but why would a game like this be more expensive to develop on the Xbox 360 or PS3? If these are being hand drawn then final resolution shouldn't matter as they are probably already scaling the artwork down from ultra high res sources. Also considering the processing power of the HD consoles, they could deal with a lot more engine overhead and forgo any major engine optimizations. Hell, they could probably just brute force their PS2 engine onto either HD platform with little effort.

            I couldn't see this game doing well on the Xbox 360 either, but this type of game is a clear option for the PS3 especially considering the a person specifically after this game is going to pick up whatever hardware they need to play it.

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              September 5, 2007 10:36 AM

              It would not be more expensive to dev on the xbox 360 for sure. They have XNA which doesn't coast practically anything to use which provides full verxtex shadders, 3d assets, excellent 2d vector and sprite routines.

              I think the mentality of devs are that people pay big bucks for the 360 and ps3 do not want 2d games on those systems. They think they have to build full blown 3d games.

              Its just that this is not the case we want both 2d and 3d, which is a shame, hopefully down the road devs will bring more games like this to 360 and ps3 there is no reason not too.

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                September 5, 2007 11:08 AM

                I don't know about Microsoft's attitude towards non-Arcade games, but Sony often prohibits 2D games on its platforms. It's not an issue of devs not wanting to make thetm (although it can be an issue with publishers), it can be platform holders too. I think it's very unlikely Nintendo has that same mentality right now, given stuff like Trauma Center and Big Brain Academy.

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                  September 5, 2007 11:13 AM

                  "Sony often prohibits 2D games on its platforms."
                  perhaps you've heard of Odin Sphere?

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                  September 5, 2007 11:19 AM

                  I don't understand how this statement could be possible. The PS2 had way more 2D games than the Gamecube and Xbox combined. Nearly every single NIS release and many Atlus releases on the PS2 have been 2D. Disgaea for the PS3 is practically a 2D game. When has Sony ever prohibited 2D games on their platforms?

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                    September 5, 2007 7:11 PM

                    iirc, there was a rumor that castlevania: sotn almost didn't come out for psx due to sony's bias against 2d.

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                  September 5, 2007 7:13 PM

                  Speaking from experience, this was very true (last generation, at least). Sony/Microsoft didn't want 2D games, because they wanted 3D content to prove how awesome their hardware was. In turn, publishers didn't want 2D content because the console manufacturers didn't want it, and because of the perceived notion that consumers didn't want it either. There's plenty of examples to prove them wrong, but that was the situation.
                  Things improved a bit as the console cycle went along, but even today I'd hesitate pitching a pure 2D game to a publisher; it can certainly be done, but it's just one more mountain to climb.

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                  September 5, 2007 11:19 PM

                  ^^^ This man speaks the truth, unfortunately. Word on the street was getting Alien Hominid on the PS2 was a pain in the ass because Sony was like LOL NO 3DZ?!

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      September 5, 2007 9:50 AM

      [deleted]

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      September 5, 2007 10:20 AM

      Intresting article..... * Cough Cough*

      You are totally right, I bought a special Sony 4:3 HD tv just for the Wii and my old school xbxo and ps2 makes a huge difference the Wide screen kills a 480p game not enough pixels

      If only the big N had the high rezs of up to 1080p on there system would of made such a difference just to crank the rez and nothing else.

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      September 5, 2007 11:59 AM

      Yeah, same here. Odin Sphere looks nice upscaled on the PS3, Paper Mario doesn't look so good :|

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      September 5, 2007 11:21 PM

      Even tho Sony isn't too gung-ho about putting 2D titles on its hardware, I know this would be speculation, but do you think Sony would be more apt to 2D titles via their PS Store or would they hold the hardline of 3D only?

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