BioShock Q&A
The folks at GameBanshee have scored a BioShock Q&A. Among other things, technical art director Nate Wells is asked about development progress, genre definition, the plasmid system, weapons, quest structure and AI.
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The folks at GameBanshee have scored a BioShock Q&A. Among other things, technical art director Nate Wells is asked about development progress, genre definition, the plasmid system, weapons, quest structure and AI.