Star Trek Online Q&A
Beam up to WarCry as they have a new Star Trek Online Q&A. Perpetual Entertainment executive producer Daron Stinnett is asked about "realism" vs fun, player individuality, communication, the holodeck, the game's economy, NPC crews and more.
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Waaaaay too many mmo games. Watch the bubble burst soon.
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That's not what I feel. In fact I find that 'proportionallly' there are less MMOs than say, five years ago. It's like everyone is playing Wow and there are just a couple successfull other MMOs (not counting the asian market) while a couple years ago the MMO players seemed much more spread out between EQ, and AC, and DAOC, and UO, and Eve, and whatnot..
Right now there may be a lot of MMOs, but I don't think a lot are really successfull..
MMOs have become (or are quickly becoming) a regular market: a lot of products, some good ones, a majority of average or even crappy stuff, and only a couple really successfull ones.