Star Trek Voyager Update

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Level designer Michael Raymond-Judy updated his .plan file with a quick progress report on Raven's other game, Star Trek Voyager : Elite Force, mentioning that they have entered "crunch lite" mode.

Let's see, where to start? STV:EF is moving along very well, we're now in "pre-crunch" mode as I call it, or maybe that should be "crunch lite"? We're going back to all the maps and adding pretties, scripts and actual enemies, fixing architecture glitches and making sure file size stays reasonable. <snip>

There's also a new preview of the game on Gamelinks.
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