World of Warcraft 2.0.1 Patch Released

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At FileShack you can find the latest World of Warcraft patch 2.0.1. The 483mb download (an incremental update from version 1.12) offers some massive changes including a respec of talent points, a revamp for the Honor System and a Resilience item property. Other changes include

* All pets will now receive a percentage of their master's armor, spell damage, spell resistances, attack power, and stamina. * Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage. * HoTs, DoTs, and channeled spells have been re-balanced to receive a moreappropriate (higher) percentage of +spell damage and +healing. * HoTs from different sources will now stack (i.e. multiple druids can cast the Rejuvenation spell on 1 target). * Weapon Skill now does the following: * Weapon skill will no longer reduce the percentage damage lost due to glancing. * The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level. * When casting a buff on a low level target, the appropriate rank of the buff will automatically be applied. * In PvP, Crowd Control effects will last no longer than 12 seconds instead of the full duration, with a chance of a heartbeat resist. * Players will no longer lose faction when under the influence of "Mind Control" or the Gnomish Mind Control Cap. * Several improvements have been made to the Macintosh client, including support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher.

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From The Chatty
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    December 5, 2006 8:14 AM

    Yay for new talents and a new PvP system that lets me get items without spending 50+ hours/week PvPing.

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      December 5, 2006 8:24 AM

      How does the new system work? How is it easier?

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      December 5, 2006 8:25 AM

      Yes now you get to grind honnor for months before getting epics that everyone will have before you by then.
      Don't fool yourself blizzard isn't about to cut in its revenues, it needs us to grind. An exemple is how experience grinding evolved into reputation grinding ect. New word same old shit.
      Yes i am a bitter man.

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        December 5, 2006 8:33 AM

        sounds like this whole 'world of warcraft' thing makes you pretty angry

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      December 5, 2006 8:30 AM

      we can finally say goodbye to the relative rank system and work towards some static achievements! Good new for us casual PvPers with Jobs and wives. Hopefully the PvP armor sets won't be too out of reach.

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        December 5, 2006 8:36 AM

        Ya, I was not about to commit 14+hrs a day to PvP. This way I can work on it at my own pace, even if it takes a very long time....I can still get it.

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      December 5, 2006 8:38 AM

      what makes you think that you will be able to farm 50k a week honor like it was before the patch

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        December 5, 2006 8:45 AM

        woot, just downloaed the Wow patch in like 10 mins! Mercury ftw

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        December 5, 2006 11:22 AM

        Nothing, that's the point: you don't have to. I can now grind 10k a week and still get the good items. It will take a long time, sure, but as a player with only a few hours a week to play they were completely out of my reach before, now they will take some time but I will eventually get them.

        Much better system.

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      December 5, 2006 4:11 PM

      yeah good change, year and a half too late for me though

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