Late Night Consoling

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  • Wii launches in Japan

    [wii]

    After almost two weeks of being on North American retail shelves (theoretically), Wii has launched in Japan. As expected, many store locations drew lines of hundreds of gamers hoping to pick up a system as soon as it became available. According to some online reports, the line at Bic Camera's Yurakucho location reached 1,500; others claim it was more along the lines of 2,000. Most sources seem to indicate that Ninendo followed through with its intention to supply 400,000 units to Japan on day one.

  • Gran Turismo HD development truncated; game becomes free

    [ps3]

    Polyphony Digital's Gran Turismo HD, the PlayStation 3 followup to Gran Turismo 4 (PS2), has been a subject of much controversy due to reports of the game making use of a complex--and potentially pricey--microtransaction-based content system. Now, translations of an announcement on Sony's Japanese site and a message from GT designer Kazunori Yamauchi, it seems that Polyphony is shifting focus away from Gran Turismo HD in order to focus on the next full-fledged game in the acclaimed racing franchise, Gran Turismo 5. Instead of receiving a retail release as planned, a demo-sized version of the game will be freely downloadable for Japanese PS3 owners as of December 24, 2006. It will contain ten vehicles and two variations of a track. It does not appear that the game will contain online multiplayer, a feature planned for Gran Turismo 5.

    No North American release of Gran Turismo HD has been announced.

  • Nintendo clarifies Virtual Console release schedule

    [wii]

    This week, Wii's Virtual Console saw three new additions to its lineup, one on Monday and two on Tuesday. Today, Nintendo announced that it will be adopting a more consistent schedule for new Virtual Console releases. As of next week, games will be added to the service every Monday. This coming Monday, December 4, new titles will be made available at 9:00am Pacific time, though it is not clear if that will be the standard time going forward.

    Next week's batch of games is comprised of Donkey Kong Jr. (NES [the press release stated Super NES but presumably this is an error], 1-2 players) for 500 Wii Points ($5), Victory Run (TurboGrafx-16, 1 player) for 600 Wii Points ($6), Columns (Sega Genesis, 1-2 players) for 800 Wii Points ($8), and Ristar (Sega Genesis, 1 player) for 800 Wii Points.

  • Lost Planet found in Times Square

    [xbox360]

    Capcom's Xbox 360 sci-fi shooter Lost Planet is set for release in January, typically a slow period for games following the insanity of the holiday rush, but also a period during which quality games can make a strong impact when fewer competitors are coming to shelves. Still, after the success of its previous Xbox 360 exclusive Dead Rising, Capcom doesn't plan to hold back on the marketing for Lost Planet. The company today announced that from December 4 to December 31, 2006, it will be running an aggressive ad campaign centered around a 60-second trailer to be shown on NBC's 3,000 square foot HDTV in Times Square, New York City. During the trailer's four-week run, Capcom expects it to have generated a total of about 40 million impressions. Said Capcom marketing VP Charles Bellfield, "What better way to make an impact than by presenting the game in one of the most recognized and visible spots in the world, during the busiest time of the year."

    Lost Planet will be released for Xbox 360 in North America on January 12, 2007. Single-player and multiplayer demos are currently available through Xbox Live Marketplace.

  • Misc. Q&As/Features

    Eurogamer has an interesting feature covering PS3 Linux and what it implies for the PS3 homebrew community (it implies a lot).

Misc. Media/Previews

Xbox/X360

Screenshots: Bullet Witch (X360). Test Drive Unlimited (X360, also PS2, PSP, PC) Lexus screenshots.

GCN/Wii

Screenshots: The Sims Wii (Wii) (working title). Victorious Boxers: The Fighting Revolution (Wii). Super Smash Bros. Brawl (Wii). Super Swing Golf (Wii). Elebits (Wii). Super Fruit Fall (Wii). Gottlieb's Pinball Classics (Wii). Sonic and the Secret Rings (Wii). Dragon Ball Z: Budokai Tenkaichi 2 (Wii, also PS2).

Artwork: The Sims Wii (Wii) (working title) character models. Victorious Boxers: The Fighting Revolution (Wii) character models.

Portable

Screenshots: Totally Spies! 2 (NDS, GBA).

Multi

Screenshots: Armored Core 4 (PS3, X360). Test Drive Unlimited (PC, also PS2, X360, PSP).

Artwork: Rayman Raving Rabbids (PS2, X360, Wii, GBA, PC) character profiles.

Console Game Of The Evening [Submit Yours!]

Chip's Challenge for the Atari Lynx. "The Lynx was one of the only consoles to get a port of this classic puzzle game. Chip wants to join the "Bit Busters" computer club, led by Melinda the Mental Marvel, and you've got to help him solve all the tile-based puzzles!" (submitted by famine101)

From The Chatty
  • reply
    December 1, 2006 8:14 PM

    [deleted]

    • reply
      December 1, 2006 8:19 PM

      [deleted]

    • reply
      December 1, 2006 8:27 PM

      Agree...though I'm already out 50 bucks on it...

      • reply
        December 2, 2006 12:54 AM

        Then, uh, stop buying them if you think they're overpriced. It's whatever the market will bear. You've bought at least 5 games already - I'd say that's a good indicator the market is bearing the current prices.

        But yes, I think they're overpriced. Nintendo has been about gouging people for old games fr a while. I'm willing to pay 10 for Mario64 though, or some other N64 games, particular the Zelda franchise since I didn't have an N64, and probably won't be able to find the collectors disk. Hopefully they have the cube enhancements (there were some, right?) when they get around to it - if they ever do. The difference is that I'm not willing to spend what they're asking for NES, TG16 games etc. So I practice what I preach.

    • reply
      December 1, 2006 8:40 PM

      5$ is the 'limit' to me. And it seems it is for a lot of people. 8 bucks for Columns?? No damn way. I would easily have gotten it for maybe 4$, maybe even 5. But 8$? Go to hell. There are stores where I can probably find it cartridge & maybe even manual included for less than that and my Genesis is here hooked up ready to use.

      • reply
        December 1, 2006 9:34 PM

        yes, nintendo is so dumb becuase everyone have 16 systems hooked up ready to play.

        • reply
          December 2, 2006 5:38 AM

          Did he say Nintendo was dumb? Did he say everyone had 16 systems hooked up in their house?

          • reply
            December 2, 2006 9:43 AM

            I've tossed my NES and SNES; I only have N64 on up left around.

    • reply
      December 1, 2006 9:02 PM

      $8 for a Genesis game seems especially high when you consider that The Sega Genesis Collection on PS2/PSP has 28+ games for only 20 bucks.

    • reply
      December 1, 2006 9:25 PM

      I agree.

      I wonder how much money they'll make off of this. It seems to me like the people most likely to buy it are the type who wouldn't be found scrounging around pawn shops or specialty game stores for the originals.

      On the plus side, their standardized prices could be a good thing for some very rare games that people would pay a lot of money for... although to be honest I can't think of any on the systems supported by the VC.

      • reply
        December 1, 2006 9:40 PM

        i say games that havn't been remade in some shape or form, like super metriod, punchout, and mario RPG. and i'm sure everyone out of the hardcore gaming world back in the 1990's never touch a TurboGrafx-16.

        and i haven't seen gunstar heroes in any "sega mega pack", and let face it sega have been whoring out their old games for the last few years since it's the only thing that they have that doesn't suck now.

      • reply
        December 1, 2006 10:13 PM

        I have purchased a lot of legacy old console games from used game stores for very cheap prices (usually all under 5 bucks, closer to 1 or 2 bucks).

        And I am talking about great games and rarities (old castlevanias, NHL 94, Herzogs Zwei, Shadowrun, Earthworm Jim, Super Metroid, etc).

        I don't see too many people spending 8 bucks for a crappy genesis game.

        • reply
          December 1, 2006 10:15 PM

          I don't see too many other people purchasing a whole lot of legacy console games from used game stores either :/

        • reply
          December 1, 2006 10:22 PM

          I don't either, but I do see people spending 8 bucks for good Genesis games.

          • reply
            December 2, 2006 5:50 AM

            me neither, but I'm still baffled by the fact that they're releasing a lot of non-hit titles before they release the "good ones"

    • reply
      December 1, 2006 10:06 PM

      They seem too high to me. And unfairly high. NES, Genesis, and Super NES should be $4 tops. And I mean $4 for Super Metroid, like the best game of all time.

      Things like the crap they've listed should be 99 cents and not a cent more. Do they really thing people are going to pile libraries of this stuff?

      Prices this high will only lead to some form of piracy.

    • reply
      December 1, 2006 10:26 PM

      i don't understand the uproar. if people stop paying these prices, they'll go down. but if you don't see the price go down, you'll know there are plenty of people willing to pay $8 for a genesis game :P

    • reply
      December 1, 2006 11:03 PM

      emulator/dvi tv hookup...FTW

      • reply
        December 2, 2006 5:30 AM

        Try having family members use an emulator to play an old favorite. Not as easy as downloading a game on the VC.

        • reply
          December 2, 2006 5:35 AM

          My mom and sister play NES and SNES games on a soft-modded Xbox. They even know how to find and transfer new ones.

          • reply
            December 2, 2006 5:47 AM

            That's more of an aberration. I'm sure plenty can, and I am sure many more cannot.

            • reply
              December 2, 2006 5:48 AM

              Actually that's not quite a PC emulator either, but the previous statements still applies.

              • reply
                December 2, 2006 6:41 AM

                There are a few media center type software packages (like Mediaportal for example) that will allow you to run emulators as well.

                So you can browse your 'media list' with a tv remote, as if it were some special satellite menu, pick your movies and or games you want to play, and you're done. Then you just need the make sure you've got a wireless controller and blamo, instant retro gaming action - with the benefit of internet multiplayer support in some of these, no less. Is the average user going to know how to do this? Probably not, but given what's possible the VC doesn't impress me too much.

              • reply
                December 2, 2006 7:47 PM

                Do you know what an XBOX runs on? Its essentially a modified Win2k kernel running on intel. You don't get any closer to an x86 soul than the XBOX. Should've called it the Wintel Box.

    • reply
      December 1, 2006 11:48 PM

      When you consider they were charging $30 for some of these games on GBA carts, I'm sure someone at Nintendo is thinking that these are bottom barrel prices

      • reply
        December 2, 2006 5:35 AM

        yeah, because each game was ported/adapted to the platform, some with actual graphic revamps. These are just being emulated. For a total cost of zero work per-game. I'm ok with the 20-30 buck gba prices. but 8 bucks for a fucking ROM is outrageous.

        • reply
          December 2, 2006 6:19 AM

          The GBA games were emulated too for the most part, pretty sure

          • reply
            December 2, 2006 6:43 AM

            I've got Mario 3 on GBA and the artwork has been redone. The levels are far more detailed than their NES counterpart.

            • reply
              December 2, 2006 6:46 AM

              Yeah, it's not every game - but for example the classic NES series (which was the most egregious of all the ripoffs) is all done on emu, iirc

            • reply
              December 2, 2006 6:47 AM

              Oh also for SMA4: Mario 3 I think they used the Mario All-Stars version, so it looks better than the NES but it's still old assets

        • reply
          December 2, 2006 7:11 AM

          It's not zero work per-game.

          • reply
            December 2, 2006 7:17 AM

            Right. They have to put it online, update some database and create/upload some content for it to show properly on the online shop, scan the manual and put it online too.
            But all in all nothing overwhelming. My guess is that the most time spent is in getting all the legal mumbo jumbo and other agreements straights (ratings, publisher agreement etc). The technical work itself is marginal.

            • reply
              December 2, 2006 7:31 PM

              You have no idea what you are talking about.

    • reply
      December 1, 2006 11:51 PM

      Aren't the only ones above $5 the third-party ones? If so, I doubt it's Nintendo that is making them $8.

      • reply
        December 1, 2006 11:54 PM

        No, so far the prices are set by platform, not by publisher.

        NES is $5
        TurboGrafx-16 is $6
        SNES/Genesis is $8
        N64 is $10

        I'm sure that a publisher could charge more if they wanted but I suspect they'll just stick to precedent.

        • reply
          December 2, 2006 6:09 AM

          10$ for N64? wow. :( I don't think I'll play Goldeneye again any time soon..

          • reply
            December 2, 2006 9:46 AM

            you may not have the chance; Microsoft bought Rare.

    • DM7 legacy 10 years legacy 20 years
      reply
      December 2, 2006 6:27 AM

      Give me freakin' Actraiser and I'll pay anything they set. ;)

    • reply
      December 2, 2006 10:29 AM

      At the current prices, I haven't bought anything. If they cut prices in half, I would buy most of them. Nintendo is turning down effortless profit by being greedy.

      That said, there still are a few games I would buy at the current pricing scheme, but they are mostly limited to the few big games for those systems I haven't played through.

    • spl legacy 10 years legacy 20 years
      reply
      December 2, 2006 10:33 AM

      I agree. SM64 was justified for me though in that I never had it.

    • reply
      December 2, 2006 11:40 AM

      It's interesting that the same pricing logic doesn't hold true for, say, movies or books. Most people wouldn't think twice about paying the same price for an older movie as one shot last year, or paying $10 for a copy of a book first released several hundred years ago. Is technology really advancing at a speed where the best-designed games of a few years ago are worth less than the terrible modern stuff we find in bargain bins? Cheap, faddish pop music CDs are the only thing I've seen depreciate in value as quickly as games.

      The prices seem to be about on par with the used carts I sometimes stumble across in local game stores. That's including the rarer ones in the average, though, and in Canadian money.

      • reply
        December 2, 2006 12:08 PM

        I'd be ok with it if I actually got a file I could back up and really HAD the game...but I'm paying for a license to a file that has all sorts of restrictions and I want a damned lower price given that!

        • DM7 legacy 10 years legacy 20 years
          reply
          December 2, 2006 12:59 PM

          You can put the game on a SD card, can't you?

          • reply
            December 3, 2006 6:16 AM

            No, they're non-transferable. You can redownload them if you delete them provided you don't scrap your VC account, in which case you lose everything.

            However you can put your save games from VC games on an SD card.

    • reply
      December 4, 2006 9:10 AM

      Personally i think that they should have like a dirt cheap price or maybe a flat fee to just have access to all of the old games.

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