Game Failures Q&As

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The latest Escapist magazine is up, and as part of the Against the Gods issue, there are interviews with John Romero and Raph Koster about things that went right and wrong for them. There's also an interview about the failure of The Sims Online and an article on the short, happy life of Infocom.

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From The Chatty
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    July 26, 2006 2:49 PM

    It didn't really occur to me until Maarten mentioned it just now, but I haven't really heard a word about Sims Online for quite some time.

    I wonder what went wrong there? Maybe the playerbase of the Sims (seems to me that many girls and women play the game) didn't like the somewhat competetive nature of the online game? (Even if it was in undertones. Some guy's mansion could be much larger and better than yours, and thus you lose)

    Maybe I should read the article...

    • reply
      July 26, 2006 3:58 PM

      I have read the article about the Sims and I still don't fully understand why it bombed. Part of it seems like because it just wasn't what the player base expected. (Both bad design and lack of features) And part of it seem like it simply turned to shit with adult content going overboard and consequent newbie unfriendlyness/harassment. It also looks like (reading from that article) that Maxis/EA didn't do much about that.
      Weird.

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