New Dungeon & Dragons Online Module Available

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Turbine sends along word that a second content module is now available for Dungeon & Dragons Online. The Twilight Forge module, a free download, offers "the drow as another playable race, content for players of all levels, enhanced grouping tools to improve the player experience, an in-game mail system, an adventurer's compendium to track completed quests, a 'favor' system to track a player's standing in the world, additional inventory slots and bank slots, and a plethora of new items, benefits and monsters".

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From The Chatty
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    July 12, 2006 6:01 AM

    Is anyone playing this game? I tried the free trial or whatever and just thought it was really boring. Course, I don't really like the world hub style MMORPG (GuildWars, I'm looking at you). I prefer open worlds that you can explore and stuff. All this stuff is based on Lord of the Rings anyways and that was all about roaming the world on a quest, not popping into a holodeck and fighting stuff and popping back out (that's what it feels like to me).

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      July 12, 2006 6:06 AM

      No.. No they are not.

      • reply
        July 12, 2006 6:34 AM

        I know I'm not.. it sucked badly.. instancing is bad.. I understand its less load on an area, but instancing was a temp fix for the lack of hardware.. MMO's should be moving away from instancing as much as possbile

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          July 12, 2006 8:17 AM

          Yay!

          Except for the use of them as 'safe zones.' "Run to the instance, quick" (although EQ did that. "Train to Zone!") I think WoW used Instances correctly.

          Before WoW, I was totally against instances in any way shape or form....but they used discretion and pull off an acceptable compromise.

    • reply
      July 12, 2006 12:26 PM

      sure I played it for a week. problem is i beat every instance in the game during that time. with nothing left to do i was forced to cancel. there was not very much content upon intial release.

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